Rivals of Aether

Rivals of Aether

Shields, Grabs & Ledges
Compat guide Dunno why this is in files
// To add custom ledge grab animations these or something similar is needed to work properly :


// Load.gml

sprite_change_offset("ledge_left", 4, 36);
sprite_change_offset("ledge_right", 4, 36);


// Init.gml

on_ledge_anim = false
ledge_anim_side = 0


// Animation.gml

if on_ledge_anim {
if ( ledge_anim_side = -1 ) sprite_index = sprite_get("ledge_left");
if ( ledge_anim_side = 1 ) sprite_index = sprite_get("ledge_right");
}



To add custom ledge getup attack :

// Init.gml

AT_GETUP = AT_DSTRONG





To allow other specials to grab ledge :


nspec_execption = true
fspec_execption = true
dspec_execption = true