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Version: 41.78.16
Does the issue occur from different parts of the map or even when near each other? Also, how different are the timings? Is it vastly different or is it just slightly offset for some players?
[10-02-24 16:12:26.876] LOG : General , 1707577946876> 516?648?423> -------------------------------------------------------------
attempted index: getSquare of non-table: null.
[10-02-24 16:12:26.876] LOG : General , 1707577946876> 516?648?423> -----------------------------------------
STACK TRACE
-----------------------------------------
function: initiateBlackout -- file: BlackoutEventHandler.lua line # 20 | MOD: Blackouts
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@55ab6bd5
function: blackout -- file: BlackoutMainFunctions.lua line # 40 | MOD: Blackouts.
[10-02-24 16:12:26.877] ERROR: General , 1707577946877> 516?648?424> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getSquare of non-table: null at KahluaThread.tableget line:1689..
[10-02-24 16:12:26.877] ERROR: General , 1707577946877> 516?648?424> DebugLogStream.printException> Stack trace:.
[10-02-24 16:12:26.877] LOG : General , 1707577946877> 516?648?424> -----------------------------------------
STACK TRACE
-----------------------------------------
function: initiateBlackout -- file: BlackoutEventHandler.lua line # 20 | MOD: Blackouts
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@55ab6bd5
function: blackout -- file: BlackoutMainFunctions.lua line # 40 | MOD: Blackouts.
Vastly different timings based off of my 1% chance setting for blackouts to occur. Seems like the blackouts are personal experiences.
Hi Daft,
A lot has changed since updating the mod so im no longer certain about which lines these are referring to, but based on the error message it looks like something i was advised about and will have to look out for in the future!
let me know if you get this error again and what you were doing at the time, and i will be able to confirm the issue and solve it!
Note that I use the Coolbags mods which may affect yours?
Hi, Thanks for reporting this
It seems to work fine on my end, so that mod *could* be affecting it, but it doesn't seem like too big of an issue overall. I might look into it one day but as it isn't game breaking and has a relatively easy workaround, it isn't high on my priority list. Thanks again for the report!