Tabletop Simulator

Tabletop Simulator

Lethal Company (Fan Board Game)
negraxel 1 Jun, 2024 @ 4:33pm
Niche balancing issues and questions.
While I love this board game, I feel like all of its balancing falls apart the more players you play with. If you play solo, all of the rules work as intended and the game is balanced; If you play with more people, say 4, everything begins to fall apart as the players can quickly explore every single tile and take everything back before it's even 11:00 PM. As a result, I began to play with modified rules, such as only giving each player 1 action, but even then I still had to play with the quotas doubled to have a challenge at the last quotas. All of these problems sprout from moving too quickly through rooms, so maybe a solution to it would be to add a bigger interiors (Mansions, maybe?) when playing with 3+ players, or adding exterior tiles and monsters between the ship and facility.

Also, one of the rules states that the lethal dice should be rolled for every monster and you should "move the monster as desired," Then it says that they move 1 room towards the player during the monster turn. Does this mean they always move, but you get to move them away if you roll a red dot? Or does it just mean they move only with the lethal dice?

Those are all the problems I have, the game is well built on every other aspect. More people should be playing this.
Last edited by negraxel; 1 Jun, 2024 @ 5:57pm