Tabletop Simulator

Tabletop Simulator

Lethal Company (Fan Board Game)
67 Comments
Kaviakiiiiiiiiii 2 Mar @ 9:41pm 
this fan-game is really good, is it still getting updates?
Strange 23 Jan @ 10:39pm 
How did you get the map tile images? I was thinking of trying to add more rooms and maybe the manor for me and my friends
Seekerd00b 10 Oct, 2024 @ 12:43pm 
Thanks! :steamhappy:
Mimic_Kai  [author] 10 Oct, 2024 @ 12:20pm 
Well, the file format I use is .obj, it is compatible with Blender and it is a light format for Tabletop simulator. If you are looking for a place to find models "Sketchfab" is a website where people share 3D models.
Seekerd00b 10 Oct, 2024 @ 11:49am 
I must ask: Where did you get the 3d files for the figures? I am always trying to add figures to my games, but I can never find the right file type!
Mimic_Kai  [author] 2 Aug, 2024 @ 3:44pm 
Thanks for the feedback it's much appreciated! I'm doing a compilation of changes and ideas to make a big patch overall, I'm still working on implementing all these things but it takes time :^) so thanks for the comments
goldenseat 2 Aug, 2024 @ 2:58pm 
if you choose to do the d8 idea and the "monsters roam" idea you should the the "monsters roam" a serperate die
goldenseat 2 Aug, 2024 @ 2:55pm 
i love this board game, however, i feel the facility is way way way too small (i think you should make it possible for an infinite facility) making the ghost girl almost impossible to get, the days are too short and, and i got 35 credits day 1. the game missing spiders (though i'm arachnophobic so maybe use the arachnophobia mode model that's in the game). the event cards are way to improbable so maybe instead of d6s you should roll d8s and have the events on the dice. the rules say that when everyone is inside the ship the monsters roam, you never explained what that means, but i have come up with a solution: roll the lethal dice every turn no one is inside the facility, 1 is up 2 is down 3 is left 4 is right 5 is stay still and 6 is reroll. i really hope you add the actual moons and outside monsters. i will continue to play this awesome game. please consider my concerns and ideas.:steamhappy:
Seekerd00b 29 Jul, 2024 @ 10:49am 
Thanks! :D
Mimic_Kai  [author] 29 Jul, 2024 @ 10:35am 
I use Krita which is a drawing and editing program :^)
Seekerd00b 29 Jul, 2024 @ 9:00am 
Hey! As a fellow board game designer, I was wondering: What website/place do you use to make your card designs, board designs, etc. It would be much appreciated!
Seekerd00b 19 Jul, 2024 @ 10:02am 
Makes sense
Mimic_Kai  [author] 18 Jul, 2024 @ 10:00am 
Everything should be working, the files are in the steam cloud, as for adding new things, yes, in the future I want to add many new things (map tiles, monsters, exteriors) but lethal company is constantly updated (v55 currently) so I prefer to wait to be able to do one big update instead of many small updates.
Seekerd00b 18 Jul, 2024 @ 8:44am 
Sheesh. I am a big fan of Lethal Company, and this is very nice looking...however, when I tried opening this today (I opened and played it yesterday), half of the things did not load. The Thumper 3d, The Bracken 3d, most of the Map Tiles, the Player Cards, and various other things. I don't know if this is me or you, so I just wanted to check in.

Also, are you planning to add the Jester?
Mimic_Kai  [author] 8 May, 2024 @ 7:17pm 
Sorry for responding so late, I've been very busy, now I'll answer your questions.
When you kill a monster it returns to the monster bag.
The snare flea drops when you enter the ship, no monster can enter the ship.
Yes, the map counts as completed when all the rooms that can be revealed are revealed, even if there are some that are impossible to reveal.
Topilong 3 May, 2024 @ 4:59pm 
and, if is imposible to reveal one room, can i still spend one action activating an event? or is it blocked for that round
Topilong 3 May, 2024 @ 4:53pm 
and when you get the snare fly, going back to the ship gets it off?
Topilong 3 May, 2024 @ 4:42pm 
okeeeey
alsoo, when killing a monster the token goes back to the bag or are they dicarded?
Mimic_Kai  [author] 2 May, 2024 @ 9:56pm 
Yes you choose how many dice you roll
Mimic_Kai  [author] 2 May, 2024 @ 9:55pm 
Yes, at the end of each day you can sell and the scrap is independent of the credits, only the scrap is discounted, on the third day you can choose how much to sell to reach the quota
Topilong 1 May, 2024 @ 9:41pm 
and the rules say to roll 1 or 2 dice when you reveal a room, do i choose how many roll?
Topilong 1 May, 2024 @ 9:38pm 
dont know if i'm stupid, but how does the scrap and the credits work.
Is it like the game and at the end of each day i can sell them to obtain the credits to buy equipment?
When someone dies is only the scrap discounted or also the credits?
And every 3 days can the cuota be reached by both the scrap and the credits?
Btw this looks awesome dude, great job
Mimic_Kai  [author] 18 Apr, 2024 @ 4:23pm 
It's okay for you to tell me those details, it helps me refine the final version of the rules, so don't worry.
When you have the apparatus and the room appears, immediately sell it and place it normally in the room.
BlueToadCentral 18 Apr, 2024 @ 2:12pm 
Sweet. Hate to pester you, but what happens if apparatus room appears when you already have an appararus
Mimic_Kai  [author] 17 Apr, 2024 @ 10:08am 
Yes, the outside is something I have been planning for quite some time, I will probably make update 3 bigger than I thought and it will be the biggest so far, adding extra things that do not appear in the roadmap, so it will take a while. little more than expected, after update 3 I will dedicate myself to balancing and making changes to make the game more fun.
So I probably won't do update 4, just fixes.
I have other projects I'm working on, like making a physical version of this board game and personal projects.
Thank you very much for your interest and I hope you continue to support me. :lilimok:
BlueToadCentral 17 Apr, 2024 @ 6:33am 
Are there any plans to add outside? Are there also any plans for a forth major update?
Jhon Weak's dog 16 Apr, 2024 @ 5:29pm 
looks really good
Mimic_Kai  [author] 16 Apr, 2024 @ 4:02pm 
You regenerate life every time a day ends and yes, you can choose at any time to end the day as long as someone is on the ship.
BlueToadCentral 16 Apr, 2024 @ 3:19pm 
At what points do you regain health? Can you also decide to leave before the big skull?
MajesticUnicorn.TTV 25 Mar, 2024 @ 7:14pm 
all is good now, no error for images
Mimic_Kai  [author] 25 Mar, 2024 @ 4:19pm 
The Tiles that are locked around the main entrance are only for reference to see where to place the map tiles, the tiles that are inside the cyan bag should be the map tiles and have the lethal company symbol on one side and the room on the other side.
I will check these map tiles again and update the mod to see if the problem is solved.
MajesticUnicorn.TTV 25 Mar, 2024 @ 2:44pm 
Whenever i open up the board game, a Custom Tile window opens and these are the Top and Bottom Image links

Top Image: http://cloud-3.steamusercontent.com/ugc/2281703280319879956/138BE7BBDBF42F37282F512C97BB737A579F144C/

Bottom Image: http://cloud-3.steamusercontent.com/ugc/2281703280319880583/4A636AEB7E186F1725E5CD364ED5D9987F0CD8F8/

Its showing a green border around one of the tiles to the left of the main entrance, idk if these are supposed to be blank when you flip them over (have to unlock them first) but all the tiles are in that cyan bag.
Mimic_Kai  [author] 25 Mar, 2024 @ 1:02pm 
I really don't know, the format I use is JPG and the rules are a PDF. You would have to see what texture is not being rendered so that I can better identify the problem.
MajesticUnicorn.TTV 25 Mar, 2024 @ 12:15pm 
ive tried turning these both off and it still says unsupported, this is showing up while in game when trying to launch the mod, what exactly is this image of exactly?
Mimic_Kai  [author] 25 Mar, 2024 @ 10:58am 
Those who get this error, "image format not supported" should go to the game settings, Configuration -> Game and deactivate Mod caching, if that doesn't work try Mod threading, those are the solutions I found.
If none of that works, it may be a cookie problem with your current browser, since Steam opens links with your browser by default.
I hope this helps people who have this problem :)
MajesticUnicorn.TTV 24 Mar, 2024 @ 2:41pm 
im getting a load image failed unsupported format, cloud-e.steamusercontent.com/ugc/2281703280319880583 etc
Mimic_Kai  [author] 21 Mar, 2024 @ 2:33pm 
That must be a local problem with your game. In theory it should be working fine. Sorry I can't help with your problem. :(
No Name 21 Mar, 2024 @ 12:35pm 
Says unsupported format
No Name 21 Mar, 2024 @ 12:33pm 
The room pictures dont show up and there is an error of missing texture when I load the game. How would I fix?
rom 3 Mar, 2024 @ 5:35pm 
Thanks mimic_kai! Can't wait for the next update!
Mimic_Kai  [author] 15 Feb, 2024 @ 1:17pm 
So that everyone reading this is aware, I am currently still working on the next update, apart from what was mentioned in the roadmap, I am preparing an extra surprise, it will take a little longer than expected because my PC burned down and I am currently working with a quite old laptop. I hope you continue enjoying the board game, see you!
Amaryllis 15 Feb, 2024 @ 9:20am 
I added you, try accepting that.
Mimic_Kai  [author] 15 Feb, 2024 @ 8:16am 
I get an error when trying to add you as a friend, so if you can open a discussion, I can read it more comfortably from there, thanks!
Amaryllis 15 Feb, 2024 @ 7:06am 
I have a lot of suggestions! If you want to hear about them add me and we can message about it :)
Mimic_Kai  [author] 4 Feb, 2024 @ 9:15pm 
And as for taking a look at the rulebook in future versions, that would be great!
Mimic_Kai  [author] 4 Feb, 2024 @ 9:12pm 
Yes, the coil head had a small rework, because it is difficult to balance, my idea is that it is difficult to deal with, like in the game, but that together with other monsters it is deadly. As for the slime, yes, an adjacent room counts even if it is not connected, but the monsters have to move through the connections, like the players.
Fat Spiderman 4 Feb, 2024 @ 8:56pm 
Also, if you'd like I'd be happy to give future versions of your rulebook a look as a native speaker.
Fat Spiderman 4 Feb, 2024 @ 8:55pm 
Just checked out the new state of the game, all's looking good from the read. Gotta get the gang together to give it a real go.

I did read specifically on the guys that spawned last time, Coilhead and Slime. For our sake, is the removal of "in a straight line" on Coilhead intentional? And then to the slime, even if a door doesn't connect two tiles, would that still be consider adjacent and thus trigger the Slime to move?

Sad to see the styled 'cuota' getting squished from the pdf, but it managed to appear as the last word before Special Thanks. It made me smile, lol.
chicken_dragon 31 Jan, 2024 @ 7:20pm 
:steamthumbsup:
CSQRB 31 Jan, 2024 @ 11:15am 
It’s a fun board game that is playable solo.

I posted a list into discussions with everything I noticed during playing and testing + suggestions