Victoria 3

Victoria 3

Economic and Financial Mod (E&F) - V4
Stock Market not expanding
I am playing as Japan and stock market building is not expanding even though its full of money and for some reason it only has 5 employees and doesn't get more than that for some reason (it says it can have up to 49 employees) so does anyone know what is causing this? I have some other mods I am running along with this one so maybe they are interfering with something
< >
Showing 1-5 of 5 comments
Darong 26 Jul @ 5:18pm 
It's the same for a lot of smaller nations, Japan, Brazil, Dutch East Indies stock exchanges are all stuck at 2-5 employees in my game in 1878. If you look at the few employees they do have, you can see that they are for some reason stuck at 1-2 standard of living, even though they have a decent wage, and are making quite a bit of money. I just noticed that Britsh Raj's Bombay stock exchange is at 7/670 levels, with 7.35M cash reserves, and literally 0 employees.
Darong 28 Jul @ 9:33am 
It is caused by a combination of the way the wage math works in victoria 3, along with the very small employment sizes in low stock exchange levels. When employment for a specific group is below about 10, in any given job, then no matter their wage, because the overall amount of money they are making is so little it just sort of... defaults to them having a wealth level of 1. Looking at the Bombay Stock Exchange in a new game, there are 25 clerks employed, these are then split into 5 groups by culture and religion, 10 as marathi hindu, 5 as english hindu, 4 as kannada hindu, 5 as deccani hindu, and 1 as english sunni. All groups minues the 10 are at 1 standard of living as their size is so small they are defaulting to wealth level of 1, whereas the 10 are at 14 standard of living. The group at 14 standard of living actually have a lower wage then some of the other groups, as they are more discriminated against, but because their "group" has 10 people their total amount of earnings is high enough to keep them from defaulting to 1 wealth level unlike the smaller "groups". You can actually see this happening in every industry in the game, it's just that every vanilla building has at least 1,000 base employment, so the standard of living from these really small employment groups is never able to be brought low enough for you to really notice. Out of the 25 clerks being employed, because 10 of them have a standard of living of 14, while the remaining 15 have a standard of living of 1, enough of them have a high enough standard of living it drags the average standard of living of the building clerks to 10, thereby allowing employment to continue to grow.

It seems like the fix is to just increase the base employment at level 1 for the financial center building. Doubling it should work well. Then you just leave the level scaled employment increase the same. This could still cause some situations where employment may drop to a low enough number that the issue will reappear, think of a long occupation causing a lot of devastation that drops the employment low enough. You can also change the EMPLOYMENT_PROPORTIONALITY_LIMIT to a higher number, like 0.5, in the main victoria 3 defines file. A combination of those 2 changes should make it very difficult for the issue to happen in most cases.
Last edited by Darong; 29 Jul @ 7:23am
Originally posted by Darong:
It is caused by a combination of the way the wage math works in victoria 3, along with the very small employment sizes in low stock exchange levels. When employment for a specific group is below about 10, in any given job, then no matter their wage, because the overall amount of money they are making is so little it just sort of... defaults to them having a wealth level of 1. Looking at the Bombay Stock Exchange in a new game, there are 25 clerks employed, these are then split into 5 groups by culture and religion, 10 as marathi hindu, 5 as english hindu, 4 as kannada hindu, 5 as deccani hindu, and 1 as english sunni. All groups minues the 10 are at 1 standard of living as their size is so small they are defaulting to wealth level of 1, whereas the 10 are at 14 standard of living. The group at 14 standard of living actually have a lower wage then some of the other groups, as they are more discriminated against, but because their "group" has 10 people their total amount of earnings is high enough to keep them from defaulting to 1 wealth level unlike the smaller "groups". You can actually see this happening in every industry in the game, it's just that every vanilla building has at least 1,000 base employment, so the standard of living from these really small employment groups is never able to be brought low enough for you to really notice. Out of the 25 clerks being employed, because 10 of them have a standard of living of 14, while the remaining 15 have a standard of living of 1, enough of them have a high enough standard of living it drags the average standard of living of the building clerks to 10, thereby allowing employment to continue to grow.

It seems like the fix is to just increase the base employment at level 1 for the financial center building. Doubling it should work well. Then you just leave the level scaled employment increase the same. This could still cause some situations where employment may drop to a low enough number that the issue will reappear, think of a long occupation causing a lot of devastation that drops the employment low enough. You can also change the EMPLOYMENT_PROPORTIONALITY_LIMIT to a higher number, like 0.5, in the main victoria 3 defines file. A combination of those 2 changes should make it very difficult for the issue to happen in most cases.
Hi, I have tried this method you said, but noting changed. I am now playing as Switzerland, and
the employees of the stock building get a very high wage, and their standard of living is 43. The building just have 3 people employed, no matter how I operated, this building just doesn't hire any people. This issue just happened at my country, all ai countries are fine. I don't know what happen.
I found solution.

I have the same problem. The Financial Center is showing level 5/20 with my GDP at 20 but still just only 1 employee. So I use command "FASTHIRE" to quickly fill the employment. After that it starts leveling up itself to level 20 as it should be and no more issue with employment. Hope that help :)
Originally posted by 6グラムの星:
Originally posted by Darong:
It is caused by a combination of the way the wage math works in victoria 3, along with the very small employment sizes in low stock exchange levels. When employment for a specific group is below about 10, in any given job, then no matter their wage, because the overall amount of money they are making is so little it just sort of... defaults to them having a wealth level of 1. Looking at the Bombay Stock Exchange in a new game, there are 25 clerks employed, these are then split into 5 groups by culture and religion, 10 as marathi hindu, 5 as english hindu, 4 as kannada hindu, 5 as deccani hindu, and 1 as english sunni. All groups minues the 10 are at 1 standard of living as their size is so small they are defaulting to wealth level of 1, whereas the 10 are at 14 standard of living. The group at 14 standard of living actually have a lower wage then some of the other groups, as they are more discriminated against, but because their "group" has 10 people their total amount of earnings is high enough to keep them from defaulting to 1 wealth level unlike the smaller "groups". You can actually see this happening in every industry in the game, it's just that every vanilla building has at least 1,000 base employment, so the standard of living from these really small employment groups is never able to be brought low enough for you to really notice. Out of the 25 clerks being employed, because 10 of them have a standard of living of 14, while the remaining 15 have a standard of living of 1, enough of them have a high enough standard of living it drags the average standard of living of the building clerks to 10, thereby allowing employment to continue to grow.

It seems like the fix is to just increase the base employment at level 1 for the financial center building. Doubling it should work well. Then you just leave the level scaled employment increase the same. This could still cause some situations where employment may drop to a low enough number that the issue will reappear, think of a long occupation causing a lot of devastation that drops the employment low enough. You can also change the EMPLOYMENT_PROPORTIONALITY_LIMIT to a higher number, like 0.5, in the main victoria 3 defines file. A combination of those 2 changes should make it very difficult for the issue to happen in most cases.
Hi, I have tried this method you said, but noting changed. I am now playing as Switzerland, and
the employees of the stock building get a very high wage, and their standard of living is 43. The building just have 3 people employed, no matter how I operated, this building just doesn't hire any people. This issue just happened at my country, all ai countries are fine. I don't know what happen.
I have found a solution. I edited the mod file and changed the financial center or the stock building of my country into buildable (before that, these buildings are only allowed to be built automatically), which means that I can simply build more stock building to increase the employment demand, after that the building will automatically hire employees.
< >
Showing 1-5 of 5 comments
Per page: 1530 50