Counter-Strike 2

Counter-Strike 2

Tuscan
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brutesmaps  [開發人員] 2014 年 9 月 14 日 下午 11:44
** OFFICIAL ** - 09/14/2014 - BETA 3.0 - bug reporting thread (only post bugs)
MAP VERSION - de_tuscan_b3.bsp

Please use this page for reporting bugs from now on.

To Speed Up Fixes:
- the location of the bug
- a screenshot or youtube video helps A LOT

** just post the bug, we don't need an explanation of why you think this is a bug or why it wasn't fixed, bugs only please **

anything non-bug related in this thread will be deleted.
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目前顯示第 1-15 則留言,共 67
Mumble [ON] 2014 年 9 月 15 日 上午 12:18 
You can boost inside this window. You can actually go inside it but I didn't take a picture from inside, you can look out into spawn while it looks like a wooden panel from the outside.

http://imgur.com/75I7iPz

Also, a little bit less fog would be nice, like 10% less because that length from mid to CT-spawn is still too foggy.
最後修改者:Mumble [ON]; 2014 年 9 月 15 日 上午 12:21
a1vy 2014 年 9 月 15 日 上午 1:15 
http://youtu.be/u8D9ZWDvEpE , recorded yesterday not sure if fixed
brutesmaps  [開發人員] 2014 年 9 月 15 日 上午 1:37 
引用自 aiwa
http://youtu.be/u8D9ZWDvEpE , recorded yesterday not sure if fixed

- nope, not yet, good finds
brutesmaps  [開發人員] 2014 年 9 月 15 日 上午 1:38 
引用自 Mumble
You can boost inside this window. You can actually go inside it but I didn't take a picture from inside, you can look out into spawn while it looks like a wooden panel from the outside.

http://imgur.com/75I7iPz

Also, a little bit less fog would be nice, like 10% less because that length from mid to CT-spawn is still too foggy.

- seriously, it fogs when you stand literally at the very back of CT spawn down middle, no one ever plays like that, ever, they play up, at the corner
a1vy 2014 年 9 月 15 日 上午 2:11 
http://youtu.be/eNtpt_XrI6Y few more inconsistant wallbang , and some dumb boosts
最後修改者:a1vy; 2014 年 9 月 15 日 上午 2:12
BOSSHAFTE OFENHEIZUNG 2014 年 9 月 15 日 上午 2:17 
You cannot jump on the boxes at mid left site. Not sure if it's a bug or on purpose but back in the cs & css days it was highly important position, specially for retaking A or covering mid as a CT. Just check my screenshot. Keep up the good work, love it!

http://imgur.com/R9ZBZZp
amogus 2014 年 9 月 15 日 上午 2:18 
Close Corner/Site Cubby has collision issues
http://gyazo.com/4edfb54243769f258ed2bc9545fc7a5c
(Holding the A key)
http://gyazo.com/e01f7faa9171d56eb9fd66af5413f431
(Clipping, 30-70 Velocity while in the cubby)
http://gyazo.com/c51dffa99a5ea227cc27defb600e96df


Guns can get through the invisible wall behind ct spawn, players cannot.
http://gyazo.com/093448564c595da2b8f6dd9f6f28f0a6

brutesmaps  [開發人員] 2014 年 9 月 15 日 上午 2:33 
You cannot jump on the boxes at mid left site. Not sure if it's a bug or on purpose but back in the cs & css days it was highly important position, specially for retaking A or covering mid as a CT. Just check my screenshot. Keep up the good work, love it!

http://imgur.com/R9ZBZZp


it's intentional, CS1.6 version is the one I'm following, not CSS
Shakey.yaml 2014 年 9 月 15 日 上午 4:11 
I can't link images on steam, but I found a bunch of graphical and clipping bugs/issues here:
http://www.reddit.com/r/GlobalOffensive/comments/2gfb2q/de_tuscan_beta_latest_updates_patch_notes/ckirqic
cooRi 2014 年 9 月 15 日 上午 4:22 
invisible walls:

http://imgur.com/txQnkXu (Highway)
http://imgur.com/UvX2Gr7 (Highway)
http://imgur.com/03KoXZm (B spot)
http://imgur.com/CSAnk0m (B lobby)
http://imgur.com/K8cXY6O (stucked close to the wall and cant move forward)
http://imgur.com/HVvJ9TY (ct spawn)
http://imgur.com/pTge4W0 (underground)
http://imgur.com/5x3hBB8 (banana)


Even if it makes no sense to go there sometimes, the map suggests me that i can and this is so annoying.

最後修改者:cooRi; 2014 年 9 月 15 日 上午 6:34
Door 2014 年 9 月 15 日 上午 6:49 
1234
aW[$] 2014 年 9 月 15 日 上午 7:19 
you can be boosted up there also you can go into the right window ..
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=312985529
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