Scrap Mechanic

Scrap Mechanic

Crashlander: Square One
Map Export?
Is it possible to export a map of the save? Perhaps similar to survival games using the1killer's mod? (I did try several attempts to use that mod with no luck.)

https://github.com/the1killer/sm_overview
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Visar 1-4 av 4 kommentarer
PauselockFM 26 dec, 2023 @ 6:02 
yeah it's possible using the mod
Bryserker 26 dec, 2023 @ 11:10 
Ursprungligen skrivet av Radszu:
yeah it's possible using the mod

That's not really the full answer though.. :)

I got curious because of the question and spent a few minutes tinkering to get it to work.

First of all, disclaimer: as with the regular github post, make backups. I have no clue if it destroys anything in the mod!

So, follow the instructions on the github (don't forget to read the current workaround!), but change 2 things:

- Copy line 132-160 from the workaround terrain_overworld.lua:
NOT to:
steamapps\common\Scrap Mechanic\Survival\Scripts\terrain\terrain_overworld.lua
but instead copy to:
steamapps\workshop\content\387990\3113900342\Scripts\terrain

Similarly copy tile_database.lua NOT to the regular location but instead to:

steamapps\workshop\content\387990\3113900342\Scripts\terrain\overworld\tile_database.lua

Now, keep in mind the mod authors have obviously made a bunch of custom tiles, they won't show up in the map tool. However, you can infer based on surroundings which cluster of missing tiles is which.
Morgindale 26 dec, 2023 @ 12:31 
In Addition to that, Bill's House shows as Workshop on the Map, so you can orient yourself :-)
Tactical Hotdog 26 dec, 2023 @ 12:59 
Ursprungligen skrivet av Bryserker:
Ursprungligen skrivet av Radszu:
yeah it's possible using the mod

That's not really the full answer though.. :)

I got curious because of the question and spent a few minutes tinkering to get it to work.

First of all, disclaimer: as with the regular github post, make backups. I have no clue if it destroys anything in the mod!

So, follow the instructions on the github (don't forget to read the current workaround!), but change 2 things:

- Copy line 132-160 from the workaround terrain_overworld.lua:
NOT to:
steamapps\common\Scrap Mechanic\Survival\Scripts\terrain\terrain_overworld.lua
but instead copy to:
steamapps\workshop\content\387990\3113900342\Scripts\terrain

Similarly copy tile_database.lua NOT to the regular location but instead to:

steamapps\workshop\content\387990\3113900342\Scripts\terrain\overworld\tile_database.lua

Now, keep in mind the mod authors have obviously made a bunch of custom tiles, they won't show up in the map tool. However, you can infer based on surroundings which cluster of missing tiles is which.

I was able to get a map with your instructions. Thank you!
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