Scrap Mechanic

Scrap Mechanic

Crashlander: Square One
1,292 Comments
7k 10 hours ago 
The standard electric motor always rotates a bearing with it's nominal torque but goes up in speed as you crank it up. Gas engine is the opposite of that - it always attempts to spin the bearing at the highest speed and will gain more power/torque when you set it into higher setting.
Foxhell 10 hours ago 
the Analog Dial and Analog Lever should to work on the electric motor? Because at 1% the electric motor is already at maximum speed instead of the gasoline enginewhich increases depending on the % of the logical analog

and the controlled one doesn't seem to accept them well

I not tested the primitive gasoline engine.
Foxhell 3 Sep @ 2:21pm 
I understand modded craftbot that is already included in crash landers
Foxhell 3 Sep @ 8:53am 
Modded Craftbot?

I only know Mango Craft, but it needs to add recipes. and not have recipe for mango craft on crash landers

It doesn't work like the vanilla Craftbot from the Fant Custom Game.
The Red Builder  [author] 2 Sep @ 9:30pm 
Use the modded craftbot
Foxhell 2 Sep @ 2:51pm 
I also noticed that if I install a mod that has a recipe file, Craftbot doesn't add the recipes from the mod installed.
Foxhell 2 Sep @ 11:55am 
why?
The Red Builder  [author] 2 Sep @ 11:29am 
not possible.
Foxhell 2 Sep @ 10:35am 
but I wanted to play in your custom game along with the fant level system, armor, suction cups that climb walls, equipment and etc...
The Red Builder  [author] 2 Sep @ 9:29am 
use the blocks and parts version with the fant mod CG
Foxhell 2 Sep @ 8:01am 
can have version with fant mod?
Schni schna schappi 1 Sep @ 11:09am 
I had a quest "deliver 4 boxes of food to ForTerra headquarters" But! The first box at the entrance to the headquarters disappeared! I thought that they instantly disappear, but after delivering the other 3 boxes I realized that this is not so and as a result I am stuck on the quest, I can’t cancel the quest or start it over, WHAT DO I DO?!?!?!
The Red Builder  [author] 18 Aug @ 2:28am 
This is NOT a file mod! (it is a custom game, you download it and choose the Custom Game option on the mode selection screen)
FallingGuitar88 18 Aug @ 2:01am 
um, i cant get this mod to work, im joining a survival world and it just isnt doing anything, i subscribed to the mod, do i need to do antyhign else?
DaBee7 8 Aug @ 6:49am 
it works now i just finished the quest.:steamthumbsup:
DaBee7 8 Aug @ 5:44am 
@The Red Builder ?
DaBee7 8 Aug @ 5:28am 
Thats just what happends and i have to restart my pc i cant do anything
The Red Builder  [author] 8 Aug @ 4:41am 
how am i supposed to know? I have way too little context, no log file or anything...
DaBee7 8 Aug @ 4:24am 
@The Red Builder can i get some help. My game just keeps freezing every time i join and i dont know why. please help me!
AlexStarRider 7 Aug @ 2:12am 
ok not to worry then i can live with it. is there a way to fix it on my end?
The Red Builder  [author] 7 Aug @ 1:56am 
Axolot issue, for me that happened like 3x and never since, it is really random and there doesnt seem to be a way in which we can fix it, unless we are talking about DLL mods.
AlexStarRider 7 Aug @ 1:21am 
anyone know why the game keeps crashing randomly while searching in the cratingbench
рус 4 Aug @ 12:52pm 
Очень лагает когда начинается дождь. Можете в настройках сделать кнопку для того чтобы выключить его? Мод идеальный, но к сожалению мой компьютер довольно слабый для него а в особенности в штабе Forterra у меня очень сильно лагает, но вина не ваша.
Sphinx Prime 4 Aug @ 9:59am 
Awesome, thank you.
The Red Builder  [author] 4 Aug @ 9:39am 
/unlimited, find it in the inventory, place it in an empty hotbar slot, /limited
Sphinx Prime 4 Aug @ 9:38am 
Any way to get a new security keycard if you lose it? I think my inventory was full when I talked to the guy and I didn't notice him drop it. Went and spent a bunch of time building a car a drove to the place just to realize I didn't get the keycard. Guessing it despawned. Is my save just bricked now?
The Red Builder  [author] 3 Aug @ 1:06pm 
for the 1st thing, that would be annoying to fix - the mod is basically finished, i dont want to rewrite the weather system. 2nd and 3rd are not possible to fix (the 2nd cant be fixed as we can either capture all mouse events, from which Lua can only read the click event, which also captures scrolling and all which we cant detect, or nothing, as such there wont be click events, making it useless, 3rd is not possible as containers arent "wired up" as normal grids, as such we cant use the setGridMouseFocusCallback). 4th is wrong, you must have the full set equipped, even then some might still attack, we dont really know how to fix that, the SM ai stuff is jank. As for the suggestions, 1st one is annoying to do, they do have an animation already, but it isnt that visible and redoing the animations would be painful, and as for the 2nd one, idk how to improve it really, before it had no animation and just snapped to the player. Well, i hope i addressed everything and explained it all.
AlexeL 3 Aug @ 9:36am 
Hello ! I like this mod and I want to thank you for it. Here is what bugs I discovered:
1. Please fix that rain under the water. When I'm under the water and rain, it looks like i'm on the ground. Same animation and sound.
2. I can't scroll with mouse wheel in craftbench menu. Is annoying
3. Maybe u can fix what devs can't in vanilla version. Info window about items don't appear when I'm in any inventory window and I hover the mouse over them.
4. I have a wolf head equipped and the wolfs still attack me unprovoked.

Sugestions:
1. Maybe u can put some animations on monster's attack. Like they now come near you and do damage.
2. Fog looks rly bad. Maybe you can improve the animation of it. Idea is greate btw.

Well that is it for now. Thanks for the mod again :)
The Red Builder  [author] 29 Jul @ 1:49pm 
Makes sense, but really just saying "FIX YOUR MOD" doesnt help with anything, like we know about most of these issues but cant fix them. And as for the questionable game design choices, well, we made them, it is all a learning process afterall.
8xPhoenix8 29 Jul @ 1:42pm 
That's fair, sorry abt my bad attitude, i know it ain't your fault and lots of games just screw modders over. I had to spend an hour and a half just walking because random bs and it was genuinely ruining my enjoyment of the game, what yall have done is insanely impressive. the mod is genuinely good its just small things constantly stacked up and almost losing all my progress each time really got on my nerves.
The Red Builder  [author] 29 Jul @ 12:25am 
Like, we can change a lot with Lua, but are still at the mercy of Axolot in terms of what we can do and whether the only solution is stable
The Red Builder  [author] 29 Jul @ 12:24am 
Right, if only we had Scrap Mechanic source code and could make SM load DLL mods directly so that we could fix the sm.portal functions and the gui crashes, but we don't, it is almost like we can't do anything, hmmmmmm
8xPhoenix8 28 Jul @ 11:59pm 
bruh, it just killed me when i entered hq, fix your mod.
7k 28 Jul @ 9:03pm 
You can always ask for a refund :fstroll:
8xPhoenix8 28 Jul @ 8:24pm 
figured out the water. Whoever decided the bots needed to be replaced with these creatures has a very special place in hell. the wolves are just annoying and not fun to fight and the bulls have such a far reach you cant even fight them. at the very least have the bots if the enemies you add are like this. i really wanted to enjoy this.
8xPhoenix8 28 Jul @ 2:46am 
HOW BOTTLE WATER???
Dan 22 Jul @ 10:30am 
Это 2 глава?
7k 21 Jul @ 10:34am 
Argh! Plausible deniability... Ahm tellin ya - them's with the government! xDD
Jdog0110 21 Jul @ 10:04am 
wait really? i think everyone figured that with it being square one.
The Red Builder  [author] 21 Jul @ 9:07am 
never, we literally didnt say that it will ever be a thing anywhere.
at 21 Jul @ 9:01am 
Hello when 2 chapter???
GraveRob 15 Jul @ 1:08pm 
Mod is great, but going as far to make it its own story was a stretch. Running back and forth between bill and the warehouse was a chore. Fighting enemies with atrocious AI and sound design gets tedious and boring after the first few fights. Taking out the bot enemies was a strange design choice, as they wouldve added some variety to the roster, and imo the haybots are unpredictable and fun to fight. This adds alot of crafting and progression i love, along with new materials and crafting stations to boot. But it just feels empty, like.. the world is void of POIs and challenge. You just spend alot of your time farming mats, killing the occasional wolf and refining resources into 3-5 stages to build 1 thing. Its a chore, and these recipes/mobs would fit into regular survival so well and I wish i could do just that
Rainpixel 4 Jul @ 9:10am 
If it's not too much to ask, would you want to include this type of wedges?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=876207736
The Red Builder  [author] 1 Jul @ 8:09am 
not making backups, huh?
spongeylattice_35 1 Jul @ 7:42am 
I LOST MY CAR TO THIS
The Red Builder  [author] 29 Jun @ 1:23am 
literally check the Links in the description of this mod, it has a link to the blocks and parts mod.
bigdaddy 28 Jun @ 4:59pm 
Is there a separate download anywhere just got the handheld tools would love to take them into my survival world and try them out looking to beat the game normally before I try this but seeing a lot of videos and I really want the tools
KaiserWilhelmII 24 Jun @ 9:41pm 
this is like the kaiserreich of scrap mechanic, at least in terms of popularity and the fact that both make their respective games way better
Onas 31 May @ 11:05am 
where can i find caves / glow crawlers?