Scrap Mechanic

Scrap Mechanic

Crashlander: Square One
1,307 Comments
The Red Builder  [author] 1 hour ago 
you didnt put in a valid save name
Jacaranda_Roses 1 hour ago 
HELP - it will not launch, ERROR: Invalid Game Name
The Red Builder  [author] 6 hours ago 
Build a beacon
PLATEMAN 15 hours ago 
This is really well put together, quest system is cool, caves look interesting, part system has complexity. id prefer a toggle to switch back to robots. I hate the wolves, it would be cool if there was an easy way to mark my car when i have to abandon it because they destroyed the driver seat again
Mask 28 Sep @ 11:37pm 
Суперский мод весь прошол мне вкатило но нехватает моджа на переработку предметов но мод лучший На русском крутая механика и куча заданий
Mr.Alex 28 Sep @ 10:23am 
У меня сломался мод при постройке вышки. Блоки просто не засчитывает 2*1 треугольки и панель управления в два раза меньше галограммы.:(
Swagsonic4 25 Sep @ 4:11pm 
will crashlander get square 2?
The Red Builder  [author] 20 Sep @ 11:34pm 
Blame Axolot, that is their gui api crapping itself, for me those crashes occured 3x when i was making it, then it only ever happened in multiplayer once per every savegame loaded, i have no idea what that is
lliteq 20 Sep @ 9:11am 
This game crashes every 2 minutes, the search in workbenches is terribly bugged
The Red Builder  [author] 19 Sep @ 12:50am 
Nah
Foxyan999 18 Sep @ 2:25am 
Developers, is there a sequel planned?
The Red Builder  [author] 9 Sep @ 11:54pm 
Be real about it; this mod was a learning experience about game design and stuff, we have never done anything like this before, heck this is where i learned how to make SM lua scripts and learned the API, same with the quests, now we know that this way isnt the best.
Jdog0110 9 Sep @ 3:30pm 
what no its not! this was an amazing mod!
𝘕𝘪𝘬𝘰 9 Sep @ 2:09pm 
Yeah the whole quest stuff is boring and annoying af
HYDEX 9 Sep @ 3:49am 
Поиграв в сей шедевр, хочется сказать, что на фоне основной игры, где режим выживания считается бессмысленной тратой времени, тут же есть по крайней мере к чему стремится.
По сюжету вроде интересно, понятное дело он достаточно короткий, не будем все же забывать, что данный мод сделали любители.Много новых предметов, крафт достаточно сложный, на начальных этапах приходиться ж#пу условно рвать ради некоторых компачей.
Мир пустой,есть локации по сюжету, но кроме как пары раз вы там находиться не будете.
7k 5 Sep @ 8:17pm 
The standard electric motor always rotates a bearing with it's nominal torque but goes up in speed as you crank it up. Gas engine is the opposite of that - it always attempts to spin the bearing at the highest speed and will gain more power/torque when you set it into higher setting.
Foxhell 5 Sep @ 7:51pm 
the Analog Dial and Analog Lever should to work on the electric motor? Because at 1% the electric motor is already at maximum speed instead of the gasoline enginewhich increases depending on the % of the logical analog

and the controlled one doesn't seem to accept them well

I not tested the primitive gasoline engine.
Foxhell 3 Sep @ 2:21pm 
I understand modded craftbot that is already included in crash landers
Foxhell 3 Sep @ 8:53am 
Modded Craftbot?

I only know Mango Craft, but it needs to add recipes. and not have recipe for mango craft on crash landers

It doesn't work like the vanilla Craftbot from the Fant Custom Game.
The Red Builder  [author] 2 Sep @ 9:30pm 
Use the modded craftbot
Foxhell 2 Sep @ 2:51pm 
I also noticed that if I install a mod that has a recipe file, Craftbot doesn't add the recipes from the mod installed.
Foxhell 2 Sep @ 11:55am 
why?
The Red Builder  [author] 2 Sep @ 11:29am 
not possible.
Foxhell 2 Sep @ 10:35am 
but I wanted to play in your custom game along with the fant level system, armor, suction cups that climb walls, equipment and etc...
The Red Builder  [author] 2 Sep @ 9:29am 
use the blocks and parts version with the fant mod CG
Foxhell 2 Sep @ 8:01am 
can have version with fant mod?
Schni schna schappi 1 Sep @ 11:09am 
I had a quest "deliver 4 boxes of food to ForTerra headquarters" But! The first box at the entrance to the headquarters disappeared! I thought that they instantly disappear, but after delivering the other 3 boxes I realized that this is not so and as a result I am stuck on the quest, I can’t cancel the quest or start it over, WHAT DO I DO?!?!?!
The Red Builder  [author] 18 Aug @ 2:28am 
This is NOT a file mod! (it is a custom game, you download it and choose the Custom Game option on the mode selection screen)
FallingGuitar88 18 Aug @ 2:01am 
um, i cant get this mod to work, im joining a survival world and it just isnt doing anything, i subscribed to the mod, do i need to do antyhign else?
DaBee7 8 Aug @ 6:49am 
it works now i just finished the quest.:steamthumbsup:
DaBee7 8 Aug @ 5:44am 
@The Red Builder ?
DaBee7 8 Aug @ 5:28am 
Thats just what happends and i have to restart my pc i cant do anything
The Red Builder  [author] 8 Aug @ 4:41am 
how am i supposed to know? I have way too little context, no log file or anything...
DaBee7 8 Aug @ 4:24am 
@The Red Builder can i get some help. My game just keeps freezing every time i join and i dont know why. please help me!
AlexStarRider 7 Aug @ 2:12am 
ok not to worry then i can live with it. is there a way to fix it on my end?
The Red Builder  [author] 7 Aug @ 1:56am 
Axolot issue, for me that happened like 3x and never since, it is really random and there doesnt seem to be a way in which we can fix it, unless we are talking about DLL mods.
AlexStarRider 7 Aug @ 1:21am 
anyone know why the game keeps crashing randomly while searching in the cratingbench
рус 4 Aug @ 12:52pm 
Очень лагает когда начинается дождь. Можете в настройках сделать кнопку для того чтобы выключить его? Мод идеальный, но к сожалению мой компьютер довольно слабый для него а в особенности в штабе Forterra у меня очень сильно лагает, но вина не ваша.
Sphinx Prime 4 Aug @ 9:59am 
Awesome, thank you.
The Red Builder  [author] 4 Aug @ 9:39am 
/unlimited, find it in the inventory, place it in an empty hotbar slot, /limited
Sphinx Prime 4 Aug @ 9:38am 
Any way to get a new security keycard if you lose it? I think my inventory was full when I talked to the guy and I didn't notice him drop it. Went and spent a bunch of time building a car a drove to the place just to realize I didn't get the keycard. Guessing it despawned. Is my save just bricked now?
The Red Builder  [author] 3 Aug @ 1:06pm 
for the 1st thing, that would be annoying to fix - the mod is basically finished, i dont want to rewrite the weather system. 2nd and 3rd are not possible to fix (the 2nd cant be fixed as we can either capture all mouse events, from which Lua can only read the click event, which also captures scrolling and all which we cant detect, or nothing, as such there wont be click events, making it useless, 3rd is not possible as containers arent "wired up" as normal grids, as such we cant use the setGridMouseFocusCallback). 4th is wrong, you must have the full set equipped, even then some might still attack, we dont really know how to fix that, the SM ai stuff is jank. As for the suggestions, 1st one is annoying to do, they do have an animation already, but it isnt that visible and redoing the animations would be painful, and as for the 2nd one, idk how to improve it really, before it had no animation and just snapped to the player. Well, i hope i addressed everything and explained it all.
AlexeL 3 Aug @ 9:36am 
Hello ! I like this mod and I want to thank you for it. Here is what bugs I discovered:
1. Please fix that rain under the water. When I'm under the water and rain, it looks like i'm on the ground. Same animation and sound.
2. I can't scroll with mouse wheel in craftbench menu. Is annoying
3. Maybe u can fix what devs can't in vanilla version. Info window about items don't appear when I'm in any inventory window and I hover the mouse over them.
4. I have a wolf head equipped and the wolfs still attack me unprovoked.

Sugestions:
1. Maybe u can put some animations on monster's attack. Like they now come near you and do damage.
2. Fog looks rly bad. Maybe you can improve the animation of it. Idea is greate btw.

Well that is it for now. Thanks for the mod again :)
The Red Builder  [author] 29 Jul @ 1:49pm 
Makes sense, but really just saying "FIX YOUR MOD" doesnt help with anything, like we know about most of these issues but cant fix them. And as for the questionable game design choices, well, we made them, it is all a learning process afterall.
8xPhoenix8 29 Jul @ 1:42pm 
That's fair, sorry abt my bad attitude, i know it ain't your fault and lots of games just screw modders over. I had to spend an hour and a half just walking because random bs and it was genuinely ruining my enjoyment of the game, what yall have done is insanely impressive. the mod is genuinely good its just small things constantly stacked up and almost losing all my progress each time really got on my nerves.
The Red Builder  [author] 29 Jul @ 12:25am 
Like, we can change a lot with Lua, but are still at the mercy of Axolot in terms of what we can do and whether the only solution is stable
The Red Builder  [author] 29 Jul @ 12:24am 
Right, if only we had Scrap Mechanic source code and could make SM load DLL mods directly so that we could fix the sm.portal functions and the gui crashes, but we don't, it is almost like we can't do anything, hmmmmmm
8xPhoenix8 28 Jul @ 11:59pm 
bruh, it just killed me when i entered hq, fix your mod.
7k 28 Jul @ 9:03pm 
You can always ask for a refund :fstroll: