Scrap Mechanic

Scrap Mechanic

Crashlander: Square One
Morgindale 25 Dec, 2023 @ 10:18am
Possible to use the Waterwheel with Alternators?
Hi there!

I'm trying to use Alternators with a Water Wheel - but is this even working? I built a Gear System with a 1:4 Gear Ratio to speed up the Waterwheel Output, but the Alternator doesn't produce any batteries...

Greetings
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Showing 1-15 of 17 comments
Morgindale 25 Dec, 2023 @ 10:31am 
omg... just after posting i found out... i'm so stupid :D
By the description "put a bearing on it" i literally thought you have to do that - put a bearing directly on it and it should work. But as i figured out you have to "connect" a bearing to it with the connection tool :D
PauselockFM 26 Dec, 2023 @ 6:26am 
:)
electrodoc68 28 Dec, 2023 @ 8:33am 
Does this work in reverse i.e. putting an engine on the water wheel to turn it then using it as a paddle wheel propulsion in water for a boat.?

If not.. Why not.?? :)
Morgindale 28 Dec, 2023 @ 8:44am 
Didn't try it, but i don't think that is working, because the waterwheel even as a static item only works if you build it in the right direction. I also ditched the Alternator Idea, because even with a 1:4 Gear Ratio with Vanilla Gears it created like 1 Battery in 1 Hour, also, higher Gear Ratio wont work with Vanilla Gears, because even at 1:4 they already slipped a bit.
electrodoc68 28 Dec, 2023 @ 9:00am 
Originally posted by electrodoc68:
Does this work in reverse i.e. putting an engine on the water wheel to turn it then using it as a paddle wheel propulsion in water for a boat.?

If not.. Why not.?? :)


Originally posted by Morgindale:
Didn't try it, but i don't think that is working, because the waterwheel even as a static item only works if you build it in the right direction. I also ditched the Alternator Idea, because even with a 1:4 Gear Ratio with Vanilla Gears it created like 1 Battery in 1 Hour, also, higher Gear Ratio wont work with Vanilla Gears, because even at 1:4 they already slipped a bit.

Bah.. I wanted to build a Pedalo :(
electrodoc68 29 Dec, 2023 @ 4:24am 
Have you tried a "Trammel Gear".?
Based on 4 component kits and Loo roll as gear teeth, they produce a 2 to 1 ratio, they don't slip and they're stackable so 2 give the 1 to 4 ratio.

It's also Possible to replace the component kits with Honeycomb and short medium size pipes instead of Loo Rolls.

Search on Y/T for scrap mechanic trammel gear Khan builds one and providing you're quick enough to keep up with his speedy tutorial you'll find them really handy. :)
Morgindale 29 Dec, 2023 @ 6:33am 
Nope not yet. I know the Trammel gear (I'm a Scrapman/Kan Watcher lol), but this wouldn't fix the issue that you need more than a 1:4 ratio to create batteries in under an hour. I tried upping it to 1:8, but it was too much the Waterwheel could handle, so you would need at least two. And even if that is working, creating a battery also would take around 30 minutes - so not worth the whole efford since to can get gas relativley easy after you find a oil well.

Maybe i'll try it again with a big big whaterwheel battery factory if i'm bored :D
Toronto Police 31 Dec, 2023 @ 3:32pm 
Best way is to find an oil pond and burn gas to generate electricity lol.
100 gas turns in to 70-80 batteries with the big alternator (lvl 5 gas engine)
Superchewbacca 31 Dec, 2023 @ 8:10pm 
Originally posted by Toronto Police:
how to unlock all the recipes? I completed all the main quests. Side quest is bugged cuz im unable to pick up the crates in HQ and bring it to "someone". I managed to pick up the crates with RMB and place it in the foyer of HQ but no longer able to pick it up and its stuck on the ground.

i rely think you missed the point of the other discussion so ill answer you here.
you were never supposed to be able to pickup the crates inside the hq. you can hit them to the door then pick them once outside

if that is broken now you can use /decrypt to allow you to pickup the crates

some recipes are unlocked by blueprints hidden in quest area's and by doing side-quests.
Last edited by Superchewbacca; 31 Dec, 2023 @ 8:13pm
kcs123 1 Jan, 2024 @ 5:50am 
I don't know if I'm missing something obvious, but, I can't make alternator to work.
Here it is how I connected it.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3128437742

Engine spins one bearing, small pipe connected to it and another bearing on top.
Second bearing is connected to alternator.

My issue is, alterantor didn't created any battery and engine didn't consumed any fuel, despite running for about 2 real life hours.

Previously, I tried with waterwheel, but it does not seems to work either.
Morgindale 1 Jan, 2024 @ 6:57am 
This is exactly how i use it too. But i suggest you to use a T-piece of pipe to see if it spins, the alternator creates a lot of resistance. My lvl5 Gas Engine needs to be at 70-100% power to be able to spin it at all. So that's how you can test it:
- Set the Gas Engine to like 20%, if the pipe is spinning then the alternator is somehow not connected properly (for example, is the pipe REALLY connected to both bearings and not just side by side?)
- If the Gas Engine at 20% cannot turn the pipe set it to 100% and see if it can turn it. If not, maybe the pipe is connected to something so it's not able to turn, or some collision issue. If it IS able to turn it, then creating 1 battery should take around 30-60sec with 100% Gas Engine power.
- If the pipe is turning (fast) and you checked all of the above and the alternator still doesn't generate anything, it's maybe a bug

Also make sure which alternator to use, a Gas Engine lvl5 can turn a Compact Alternator, but i don't know about a big one (didnt try it yet), maybe one lvl5 Gas Engine isnt enough.
Last edited by Morgindale; 1 Jan, 2024 @ 7:00am
kcs123 1 Jan, 2024 @ 7:58am 
Thanks Morgindale for advice, I tried T piece pipe and squred small wood beam, to check if it spins. So, yes it spin quite fast. Lvl. 5. engine, first step of engine power is able to spin it, like there is no resistance at all. It is same behaviour with compact and large alternator.

I think it is some kind of bug, I'm not sure what I'm doing different from other people around.

Also, I have noticed that small arrows in connection line between alternator and bering always show direction from alternator to bearing. Does not matter if I start connecting from bearing or from alternator point. It might be related or not, it could be small visual bug only, but I don't know why it does not work for me.

I don't know if I was able to mess up my mod install somehow. I just subscribed to mod and started to play custom game. Thanks for your time, regardless.
Morgindale 1 Jan, 2024 @ 8:23am 
Sure, no problem :)
Ok, if it spins at lowest setting, the alternator isn't correctly connected to it. Try doing the following:

- build a 3x2 piece of blocks in shape of a "C" (so you'll need 5 blocks)
- build on top and bottom part of the opening (where the one block is missing) a bearing
- put a T-Piece of pipe between the two bearings and make sure (this is important), that both bearings light up green before placing the pipe piece
- then connect the engine to one bearing and the alternator to the other (the small arrows dont matter)
- the alternator should create a lot of friction and the lowest setting on the engine shouldn't be able to turn it
kcs123 1 Jan, 2024 @ 9:39pm 
Thanks Morgindale, that did it. Who would thought that physics is actually simulated quite well in SM :) It have sense that you need to secure second bearing.
Morgindale 1 Jan, 2024 @ 11:36pm 
No Problem :)
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