Counter-Strike 2

Counter-Strike 2

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crashz  [開發人員] 2023 年 11 月 18 日 下午 2:15
✢ FEEDBACK ✢

最後修改者:crashz; 2023 年 11 月 18 日 下午 2:15
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目前顯示第 1-10 則留言,共 10
niggita 2023 年 11 月 18 日 下午 6:02 
It's looking fresh, How did you make random weapons every round? Btw add bots and casual/matchmaking mode like did you do on CS:GO version
最後修改者:niggita; 2023 年 11 月 18 日 下午 6:05
Real Sambar @bandit 2023 年 11 月 18 日 下午 10:16 
LOVED THIS, i like the extra boxes added at spawn especially which helps to take jiggle peaks and makes the experience more fun
crashz  [開發人員] 2023 年 11 月 19 日 上午 2:54 
引用自 bigbrainita
It's looking fresh, How did you make random weapons every round? Btw add bots and casual/matchmaking mode like did you do on CS:GO version
• Do you make maps? (So I know how much details I can give)
• I will check if there is a simple way to enable bots, for now you can use the console commands:

bot_add_t
or
bot_add_t
最後修改者:crashz; 2023 年 11 月 19 日 上午 2:54
niggita 2023 年 11 月 21 日 下午 12:39 
引用自 crashz
引用自 bigbrainita
It's looking fresh, How did you make random weapons every round? Btw add bots and casual/matchmaking mode like did you do on CS:GO version
• Do you make maps? (So I know how much details I can give)
• I will check if there is a simple way to enable bots, for now you can use the console commands:

bot_add_t
or
bot_add_t

Yes, I do that's why I asked
*Vanka 2024 年 2 月 25 日 下午 8:13 
Hey, love the concept of randomness of this map - however I have an issue of not knowing why there must be a limitation (up to 3v3), which renders this map unplayable for my team (10+ members).
I used to be a mapper back in CS:GO but not in CS2 at the moment, so can you add more spawns, e.g. up to 10 per side? Thank you :steamhappy:
crashz  [開發人員] 2024 年 2 月 25 日 下午 11:30 
引用自 ۶Vαикα
Hey, love the concept of randomness of this map - however I have an issue of not knowing why there must be a limitation (up to 3v3), which renders this map unplayable for my team (10+ members).
I used to be a mapper back in CS:GO but not in CS2 at the moment, so can you add more spawns, e.g. up to 10 per side? Thank you :steamhappy:
Hey, well it would be possible ofc, will look into it soon, are you hosting it on a server?
*Vanka 2024 年 3 月 1 日 下午 4:21 
引用自 crashz
引用自 ۶Vαикα
Hey, love the concept of randomness of this map - however I have an issue of not knowing why there must be a limitation (up to 3v3), which renders this map unplayable for my team (10+ members).
I used to be a mapper back in CS:GO but not in CS2 at the moment, so can you add more spawns, e.g. up to 10 per side? Thank you :steamhappy:
Hey, well it would be possible ofc, will look into it soon, are you hosting it on a server?

Sorry for the late reply, forgot to subscribe to the discussion xD
I will load it from the in-game workshop map selection and my team will connect via Radmin VPN...
Thank you
crashz  [開發人員] 2024 年 3 月 1 日 下午 4:28 
引用自 ۶Vαикα
引用自 crashz
Hey, well it would be possible ofc, will look into it soon, are you hosting it on a server?

Sorry for the late reply, forgot to subscribe to the discussion xD
I will load it from the in-game workshop map selection and my team will connect via Radmin VPN...
Thank you
Ok, I will see if I can include an option for more spawns
red 2024 年 5 月 4 日 上午 6:54 
Hello chiefton, what is the command for last kill impact toggle?
crashz  [開發人員] 2024 年 5 月 4 日 上午 9:44 
引用自 red
Hello chiefton, what is the command for last kill impact toggle?
Hey, you will need to type:

sv_cheats 1
ent_fire target.end kill
then
sv_cheats 0

(You only need to do this once per match)

As soon as "chat-commands" are possible again, I will add that option.
最後修改者:crashz; 2024 年 5 月 4 日 上午 9:45
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