Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
This is exactly what I did my first play through btw...
I then realised that wasn't even needed either, and then on the 2nd play through stopped the whole EE out with a PPSH, and Jetgun (OP for travel btw, and the staff/spear thing)
This modes difficulty is probably suffering from being on BO3, I imagine there a limitations that prevent them from mimicking the gameplay, and the balance 1:1
If work arounds are found though, I think limiting the number of zombies, and adjusting the dmg/hp values could help a lot.
Not sure what they can really do about the AI and there pathing, aside from massively adjusting the layout of areas.
Would be a real bummer if they can't find a way around this. It really feels like a snoozefest. If you don't need any concentration for a game then how do you even have fun besides completing the easter egg? This would be my favorite custom map if they can find a solution.