Project Zomboid

Project Zomboid

Beds Have Blankets
Error:
Hi,

I am getting errors when using blankets, it seems like when footprints are getting cleaned blankets are picking it up and it is panicking when nothing is there.

`attempted index: Is of non-table: null function: OnTileRemoved -- file: BlanketObjects_bedRemoval.lua line # 2 | MOD: Blankets for beds Callframe at: RemoveTileObject function: removeFootprint -- file: footprints.lua line # 75 | MOD: Footprint function: incrementalCleanup -- file: footprints.lua line # 181 | MOD: Footprint java.lang.RuntimeException: attempted index: Is of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:72) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315) at zombie.iso.IsoGridSquare.RemoveTileObject(IsoGridSquare.java:7470) at jdk.internal.reflect.GeneratedMethodAccessor1651.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.base/java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:72) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315) at zombie.gameStates.IngameState.onTick(IngameState.java:1966) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1845) at zombie.gameStates.IngameState.update(IngameState.java:1507) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:388) at zombie.GameWindow.frameStep(GameWindow.java:928) at zombie.GameWindow.run_ez(GameWindow.java:821) at zombie.GameWindow.mainThread(GameWindow.java:619) at java.base/java.lang.Thread.run(Unknown Source) `
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Showing 1-2 of 2 comments
gunslinger  [developer] 21 Apr @ 8:20pm 
Thank you for the report. footprints must not have tile properties... it should be fixed , though i did not test
Sorry for the late update, the error is not occuring during my gameplay now :) thank you <3
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Showing 1-2 of 2 comments
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