Total War: WARHAMMER III

Total War: WARHAMMER III

Monster Hunt Bosses as Regiments of Renown
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Autumnchain  [developer] 11 May, 2024 @ 9:50pm
Details
Frigustrex, Scion of the Cold Void
  • Costs 5460 gold to recruit and 1500 gold to maintain.
  • Can be recruited by playable Norscan factions and the Plaguefleet of Nurgle at level 38. Player controlled factions must also finish his monster hunt.
  • Monstrous Arcanum and Monster Hunt quests have had their descriptions changed to match.
  • Still trying to figure out how to make him show up as one of the rewards for completing the hunt in the Monstrous Arcanum. No modder in Da Modding Den seems to know so it will likely be never.
  • Melee attack increased from 45 to 51.
  • Melee defence increased from 41 to 51.
  • Given the Frost Breath (activated missile ability of the standard Chaos Frost Dragon) and Chilling Aura abilities.
  • His Frost Breath vanilla ability has been renamed to Endless Chill with the following description: Wherever Frigustrex goes, a fierce blizzard roars around him. Even Ice Trolls and his own kin need time to get used to the chill.
  • If no player faction is a Norscan one, he will start in the World Walkers RoR pool in both Immoral Empires and The Old world campaigns and Aeslings RoR pool in Realm of Chaos campaigns.

The Salzenmund Soul Eaters
  • Costs 6240 gold in custom battles. No cost or upkeep in campaign.
  • Unlike all other Regiments of Renown, two can be recruited instead of one.
  • Can be recruited by playable Beastmen factions when a lord reaches Level 50. The level requirement is so high because there are two instead of one and Beastmen don't pay recruitment or upkeep.
  • Given the Woodsman attribute.
  • Accuracy has been boosted to that of a rank 9 missile unit.
  • If no player faction is a Beastmen one, they will start in the Warherd of the One Eye RoR pool in Immortal Empires and The Old World and the Blooded-Axe Tribe pool in Realm of Chaos.

Traygard Mountain-Cleaver
  • Costs 5200 favor to recruit and 1700 favor to maintain.
  • Can be recruited by the Warriors of Chaos when a lord reaches level 36. His monster hunt must also be completed in order to use him in the Plaguefleet of Nurgle faction (from Legendary Characters).
  • Monstrous Arcanum and Monster Hunt quests have had their descriptions changed to be ambiguous on whether he's dead or captured. Obviously, it's dead if completed by Norscans and captured if completed by the Plaguefleet of Nurgle.
  • Changed his quest ability so that it no longer activates automatically.
  • AP melee damage increased by 50.
  • Will strike up to 6 entities per attack instead of 20 (this is a buff, it means they'll actually kill entities in mid-to-high entity units instead of scratch them).
  • Given the Wallbreaker attribute.
  • If no player faction is a Warriors of Chaos one, then he will start in the Warband of the Apocalypse RoR pool in Immortal Empires and The Old World campaigns and The Ecstatic Legion pool in Realm of Chaos campaigns.

Blorgar the Mad Titan
  • Costs 6240 gold/favour to recruit and 1250 gold/favour to maintain unless playing as the Beastmen.
  • Can be recruited by playable Greenskins, Warriors of Chaos, Norscans and Ogres factions when a lord reaches level 42. Norscan factions and the Plaguefleet of Nurgle (from Legendary Characters) must finish his monster hunt as an additional requirement.
  • Monstrous Arcanum and Monster Hunt quests have had their descriptions changed to match.
  • He does show up as a reward in the UI of the Monstrous Arcanum.
  • Melee Attack increased from 75 to 78.
  • Base damage increased from 130 to 200.
  • AP damage increased from 300 to 500.
  • Will strike up to 11 entities per attack instead of 30 (this is a buff, it means they'll actually kill entities instead of scratch them).
  • While Blorgar is clearly a greenskins giant, the giants available to every faction except the Beastmen are just reskins of each other which is why I feel he can justifiably be recruited by the Warriors of Chaos, Norscans and Ogres.
  • If no Greenskin, Warriors of Chaos, Norscan or Ogre faction is player controlled then he will start in the Grimgor's Ardboyz RoR pool in Immortal Empires, Realm of Chaos and The Old World campaigns.

Radixashen, Serpent of the World Roots
  • Costs 5200 gold to recruit and 1700 gold to maintain.
  • Can be recruited by playable Wood Elf factions and The Knights of Caledor when a lord reaches level 36.
  • If no player controls one of the above listed factions then he will start in the Talsyn RoR pool in Immortal Empires and The Old World and the Laurelorn RoR pool in Realm of Chaos campaigns.

The Abyssal Shrieker
  • Costs 9100 dark magic/gold to recruit and 2950 dark magic/gold to maintain.
  • Can be recruited by playable Vampire Counts and Vampire Coast factions when a lord reaches level 48.
  • Melee Defence increased to 58.
  • HP increased to 8289.
  • Given the Death Shriek and Regeneration abilities.
  • Given the Siege Attacker attribute.
  • If no player controls one of the above listed factions then start will be in the Drakenhof Conclave RoR pool in Immortal Empires and The Old World and Lahmian Sisterhood RoR pool in Realm of Chaos.

Mother of the Flame
  • Costs 4420 gold to recruit and 1200 gold to maintain.
  • Can be recruited by playable High Elf factions when a lord reaches level 32.
  • Given the Attuned to Magic, Wake of Fire and Rebirth abilities.
  • Her bound spells have been given bullet points that advise the player on how to use them and what they do.
  • If no player controls a High Elf faction then she will start in the Eataine RoR pool in Immortal Empires campaigns, The Order of the Loremasters in The Old World, and the Knights of Caledor RoR pool in Realm of Chaos.

Gargantulzan
  • Costs 6500 gold to recruit and 1350 gold to maintain.
  • Can be recruited by playable Lizardmen factions, The Thousand Maws and The Doom Legion (from Mixu's Legendary Lords) when a lord reaches level 46.
  • Melee Defence increased from 42 to 50.
  • If no player controls one of the above listed factions then he will start in the Ghosts of Pahuax RoR pool in Immortal Empires and The Old World and the Spawn of Tepok RoR pool in Realm of Chaos.

The Beast of Raema
  • Costs 5980 gold to recruit and 1350 gold to maintain.
  • Can be recruited by playable Dark Elf, Greenskins and The Doom Legion (from Mixu's Legendary Lords) factions when a lord reaches level 40.
  • Melee Attack increased from 62 to 64.
  • Given the Fiery Breath and Another Takes its Place abilities.
  • His Fiery Head and Regenerating Head abilities have been given bullet points that advise the player on how to use them and what they do.
  • His Insane Head is now an activated ability instead of an automatically activating one.
  • If no player controls one of the above listed factions then he will start in the Naggaroth RoR pool in Immortal Empires, Grimgor's Ardboyz RoR pool in Realm of Chaos and Har Ganeth RoR pool in The Old World.

The Hellbeast of Seep-Gore
  • Costs 5200 gold to recruit and 1500 gold to maintain.
  • Can be recruited by playable Skaven factions when a lord reaches level 34.
  • Melee Attack increased from 38 to 52.
  • Given the "The Rats Emerge" ability.
  • Given the Moulder Monster attribute.
  • Stormvermin summons will decay like other summons.
  • If no player controls a Skaven faction then he will start in the Clan Mors RoR pool in Immortal Empires and The Old World and the Clan Eshin RoR pool in Realm of Chaos.

Brood Queens of Karak Azul
  • Does not become a Regiment of Renown. The "boss" of this hunt is a swarm of Arachnarok Spiders with the centerpiece general being identical to the already recruitable Arachnarok Queen.

The Great Mawherd of Blood Fjord
  • Made available to The Thousand Maws, The Doom Legion (from Mixu's Legendary Lords) and Plaguefleet of Nurgle since they all can recruit Feral War Mammoths.
  • The Thousand Maws and The Doom Legion must reach a level requirement of 30 to recruit this RoR.
  • The Plaguefleet of Nurgle completes the monster hunt to unlock the Mawherd as normal.

The Cold-Voider
  • Made available to the Plaguefleet of Nurgle since they can recruit Chaos Frost Dragons.
  • Must still complete the monster hunt.
Last edited by Autumnchain; 22 May @ 11:59pm