Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

The Old Realms - Core (Season of Doom)
Eonir Sea Elves
Best I can tell the Sea Elves are worse than City troops in every way. Worse stats, worse gear, and takes more renown to get them. Tier 3 City troops are better than them in the stat and gear department, and also, it takes less renown to get three Tier 3 City troops to tier three (28 x 3 = 84, vs. 150 for three of the Sea Elves). Possible that the fact I got three in my recruitment pool was arbitrary, no idea.

Will this be getting looked at in the future? The requirements to get the Sea Elves are a lot higher. Maybe they have some hidden ability that doesn't show up on their stat screen, I dunno. Or maybe it's just meant to be an RNG simulator where you pray to get White Lions, no idea what those look like yet.
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Showing 1-7 of 7 comments
R4MPZY  [developer] 7 Sep @ 1:30am 
Sea elves are the low tier troops you get. With high charm you get white lions.
In my experience, White Lions are also worse than Eonir's queen champion.
R4MPZY  [developer] 7 Sep @ 5:04am 
Originally posted by Rookie0879:
In my experience, White Lions are also worse than Eonir's queen champion.
Depends how you look at it, same hp, same wardsave, bit less damage, but white lions have 40 gold upkeep, queens champions have 120.

So wage wise, you'd have 3 white lions vs 1 queens champion.
Originally posted by R4MPZY:
Originally posted by Rookie0879:
In my experience, White Lions are also worse than Eonir's queen champion.
Depends how you look at it, same hp, same wardsave, bit less damage, but white lions have 40 gold upkeep, queens champions have 120.

So wage wise, you'd have 3 white lions vs 1 queens champion.
Maybe it's just me, but money is never an issue by the time I can get tier 9 units. What is important for me is survivability. Because, if you are hiring Eonir's troops, chances are, you are playing as part of their kingdom. Considering how few lords they have, their late game ends up in a slog against Sylvania, especially if Blood Knights and Necrarchs join them.

A loss of a single high-tier unit means a possible travel back to hire more troops, while the vampires hit you with armies of 2K to 3K units, replenishing losses rather fast, and because of the lords' scarcity, the queen lacks an ability to hold them off while the player is away.

Long story short, maybe I am biased, but the queen's champions for me survive for far longer to justify the time and effort to hire them, while white lions die too often. I have no explanation why it is happening.
R4MPZY  [developer] 22 hours ago 
Originally posted by Rookie0879:
Originally posted by R4MPZY:
Depends how you look at it, same hp, same wardsave, bit less damage, but white lions have 40 gold upkeep, queens champions have 120.

So wage wise, you'd have 3 white lions vs 1 queens champion.
Maybe it's just me, but money is never an issue by the time I can get tier 9 units. What is important for me is survivability. Because, if you are hiring Eonir's troops, chances are, you are playing as part of their kingdom. Considering how few lords they have, their late game ends up in a slog against Sylvania, especially if Blood Knights and Necrarchs join them.

A loss of a single high-tier unit means a possible travel back to hire more troops, while the vampires hit you with armies of 2K to 3K units, replenishing losses rather fast, and because of the lords' scarcity, the queen lacks an ability to hold them off while the player is away.

Long story short, maybe I am biased, but the queen's champions for me survive for far longer to justify the time and effort to hire them, while white lions die too often. I have no explanation why it is happening.
Currently money is not an issue as alot of loot is very overpriced. That will be fixed in the next update.
Originally posted by R4MPZY:
Originally posted by Rookie0879:
Maybe it's just me, but money is never an issue by the time I can get tier 9 units. What is important for me is survivability. Because, if you are hiring Eonir's troops, chances are, you are playing as part of their kingdom. Considering how few lords they have, their late game ends up in a slog against Sylvania, especially if Blood Knights and Necrarchs join them.

A loss of a single high-tier unit means a possible travel back to hire more troops, while the vampires hit you with armies of 2K to 3K units, replenishing losses rather fast, and because of the lords' scarcity, the queen lacks an ability to hold them off while the player is away.

Long story short, maybe I am biased, but the queen's champions for me survive for far longer to justify the time and effort to hire them, while white lions die too often. I have no explanation why it is happening.
Currently money is not an issue as alot of loot is very overpriced. That will be fixed in the next update.
Then I'll adjust my strategy. Would it be possible for minotaurs to ever climb the ladders? Will there be more tier 9 heavy infantry in the future (I kind of enjoy a pure infantry army)?
R4MPZY  [developer] 18 hours ago 
Originally posted by Rookie0879:
Originally posted by R4MPZY:
Currently money is not an issue as alot of loot is very overpriced. That will be fixed in the next update.
Then I'll adjust my strategy. Would it be possible for minotaurs to ever climb the ladders? Will there be more tier 9 heavy infantry in the future (I kind of enjoy a pure infantry army)?
No, medium or large sized monsters can't climb ladders, and yes probably.
Last edited by R4MPZY; 18 hours ago
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