tModLoader

tModLoader

Metroid Mod
MainThread/FATAL
Hi. I'm sorry if this has been asked before, or if this is something I should already know, but I'm not the greatest with this stuff and I just need help understanding.

I tried to run the mod (I have subscribed to nothing else in tModLoader) and it failed. I tried to read the client log but I didn't understand it. It mentioned asking for help by posting the log, so I figured I'd try that.

Is something outdated? What's going wrong with this mod exactly?

[11:24:25.338] [Main Thread/FATAL] [tML]: Main engine crash System.ArgumentException: Referenced cell no longer exists (Parameter 'cellRef') at MonoMod.Utils.DynamicReferenceManager.GetCell(DynamicReferenceCell cellRef) in /_/src/MonoMod.Utils/DynamicReferenceManager.cs:line 167 at DMD<DMD<>?4369010::Terraria.Main::DoDraw>(Main this, GameTime gameTime) at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53188 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53175 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [11:24:25.338] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown [11:24:25.376] [.NET TP Worker/INFO] [tML]: Configuring Content: ModLoader (tModLoader) v2025.7.3.0 [11:24:25.380] [.NET TP Worker/INFO] [tML]: Configuring Content: MetroidMod (Metroid Mod) v2.1.2.22