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If you want more migration to isolated places, you should be using Expanded Helicopter Events, and other mods (there's a few) that add more world sound events to attract/move zombies that are further away.
That said, using the Homing settings, you are capable of boosting Wandering Zombies' migration to an extent:
The idea here is some zombies that are towards the edge of the active cell / loaded world are forcefully pulled inwards, towards you, and they'll stop moving towards you when they reach the radius, so they don't travel all the way to you. This way, as you move around the world, some zombies are pulled in the direction you travel, meaning over time, they follow you around. The catch here is, any additional movement towards you means you're increasing difficulty, as the zombies will have a tendency to be closer to you at all times.
As for the time related settings, it's explained in the tooltips, but here's the summary:
Midnight, to midnight:
Start Hour: 0
Total Hours: 24
6am to 6pm:
Start Hour: 6
Total Hours: 12
WIP version, 24 hours, with a 6 day break:
Start Hour: 0
Total Hours: 24
Cooldown Hours: 144