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Edit: I moved dangerous hazards and the vain revert mod to the bottom of the list and imported the game *a couple times. It works now.
Edit: i made my own mod to force minimum lockpick chance into 4%.
I'll take all of this into consideration when updating the collection, as quite a lot of things have changed since March 2025 when I updated this last.
I accidentally broke my own copy of the Items Integration Patch and never got around to fixing it until I get a chance to mess with this collection again. More Info - "Missing Mods" Discussion Thread.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3364145653
For the other mods, they're all in the Optional section. Ideally, I would have this as a "Mod Organizer 2" type list (like Morrowind, Skyrim, etc.) but it's not really possible for Kenshi. We had to make due with makeshift "separators" that @Anrhaa made lol, ie. the "Optional Mods" separator towards the end of the Load Order.
I agree with Native Stylize, it's kind of not needed and it does cause a lot of repeating comments about asking how to turn it off lol.
I'll need to adjust the load order eventually after I add and remove stuff, so I'll keep this in mind for fixing the dangerous weathers and such you mentioned above.
Thanks again, bro! If you have any other things to note, let me know!
Question. After deleting talkative kenshi, i still get guards with blank speech boxes. How do i fix that?