Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think it would be amazing to have some sandbox options those things:
- Showing a mask or not
- For how long the camoflage works on normal contions
- If the rains affects or not
etc
For rain, maybe a good way to implement washing the camouflage off, if you plan to implement that, would be to have it decrease duration by a factor of X, where X is a value controlled by a sandbox setting allowing the player to control how fast rain wears it off (or not at all). Alternatively, perhaps the wetness moodle could be used to decrease duration with each moodle stage, wearing off instantly at maximum wetness. Maybe not reduce duration by as much if the precipitation is snow?
This is a cool mod, would be ace if there was a camo moodlet to let you know when your safe and when it runs/running out"
+1
Also maybe the character should refuse applying camo in certain conditions (when too queasy or with certain traits).