Project Zomboid

Project Zomboid

Braven's Camouflage
208 Comments
Evo 4 Aug @ 5:32pm 
Does it also work if you do what Lee did in TT TWD where you get covered in blood via slaughtering zombies?
mosssap 29 Jul @ 5:32am 
Please add to Build 42. Awesome mod amongst others. Thank you Braven!
Patryk1999 2 Jul @ 8:11pm 
b42 again
Jet 14 Jun @ 10:47pm 
hey there! im wondering how this would work with starving zombies. Seems to conflict no?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3396867685&searchtext=starving
Silentghost 14 Jun @ 4:17pm 
whereforartthou? this mods needs to be in 42
update for B42 pls
v616xz 24 Apr @ 5:18am 
42 b pls
Patryk1999 13 Apr @ 12:15pm 
b42
Mr.Dorito 29 Mar @ 7:14pm 
B42222222222222
Mel 3 Mar @ 8:13am 
Nico_honor has a lot of free time...
Mark Viltrumita 20 Feb @ 6:03pm 
PORFA PONGO EL LA BUILD 42
Patryk1999 8 Feb @ 8:58am 
plis update build 42 !
Dunisha 29 Jan @ 8:03am 
BRAVEN WE NEED THIS TO BE UPDATED TO BUILD 42, WE ARE ALL EXITED, THIS IS THE GREATEST MOD I'VE EVER SEEN, ALL OF US WE ARE WAITING FOR THIS MOD TO BE UPDATED SOON, DON'T DO THIS MOD SO LATE, greetings
aidenxxoc 28 Jan @ 3:52pm 
not reading allat :lunar2019laughingpig:
emopitis 25 Jan @ 2:02pm 
not reading allat :steammocking:
Nico_Honor 22 Jan @ 3:07pm 
(Part 8)
[Rectifications]

Rectifications in Part 3 (Sentence Improvement):
I meant: "The undead appear to be stuck in this limbo state, this intermediary between life and death, this half-life. (Half-Life 2 Zombie Sounds Revealed Backwards: https://youtu.be/XhD-vd7PXY4)"
Instead of: "Zombies appear to be stuck in this limbo state, this intermediary between life and death, this half-life . (Half-Life 2 Zombie Sounds Revealed Backwards: https://youtu.be/XhD-vd7PXY4)"
Nico_Honor 22 Jan @ 1:57pm 
(Part 7)
[Rectifications]

Rectifications in Part 2 (Typos):
I meant "unnatural," instead of "un natural," and "unliving," instead of "un living."

Rectifications in Part 1 & 2 (Strikethrough as in omit):
Consider everything in strikethrough (like this) to be something that I wanted to delete, that shouldn't be in the message.
Nico_Honor 22 Jan @ 1:28pm 
(Part 6)
(This was originally intended to be posted in a single, compact comment, but I had to divide it to be able to send it since "comments must be less than 1000 characters in length." Please read my message by following the order of the comments below.)
Nico_Honor 22 Jan @ 1:21pm 
(Part 5)
Imagine how exciting it would be if Braven's mods were added to that list as endorsed mods for the game! Even if we simply added Brazen's "Common Sense" mod, it would add so much more value to the game because it's truly a great mod. Credit to the original developers should/will always be fulfilled, and it would add a lot of much-desired common sense to the game. It would make these faithful (as in faithful to the author's original intent/theme) mods accessible to more members of the PZ community, and it would serve as a role model for future modders.

Personally, I was surprised when I discovered that Braven's "Common Sense" mod's features weren't already in the base game by default.

I would love for these features to become a part of the game or, at least, have this mod be approved/whitelisted by the game developers for new players.
Nico_Honor 22 Jan @ 1:21pm 
(Part 4)
P.S.: I presume you are a single person working on these mods, but please find a way to update them. They are exactly what this game needs.

I wish they were implemented into the main game or, at least, officially approved by the game developers.

Imagine if Braven's mods were installed with the base game by default and all you had to do was enable them in the in-game mods list, where the "Mod Template" mod currently resides (You'll know what I mean if you've seen it before; it's the one with the pie image).

I'm quite sure other games have done this before; this isn't new.

As a new player, I remember the first time I pressed the "Mods" button only to be met with the lackluster, (nearly) vacant mod list.
Nico_Honor 22 Jan @ 1:20pm 
(Part 3)
I can see where the ambiguity stems from. Zombies are neither living nor dead; they are somewhere in between. They are not alive, but, in spite of that, they display properties, characteristics, and behaviors that resemble, to some extent, living beings, such as animation, locomotion, sensory input, and the recognition of sensory stimuli (like fleeing humans). Zombies appear to be stuck in this limbo state, this intermediary between life and death, like a half-life . (Half-Life 2 Zombie Sounds Revealed Backwards: https://youtu.be/XhD-vd7PXY4)

Ultimately, the decision is yours.

I merely thought that you might like my small, constructive feedback.

Much love!

Kind regards,

NicolasL
Nico_Honor 22 Jan @ 1:19pm 
(Part 2)
I like the title "Braven's Camouflage"; it implicitly suggests that the infected horde is like a natural disaster, like a tornado, an earthquake, or a volcanic eruption. Consequently, it's perhaps apt to call it an un natural disaster. Here's a taste of what I mean: (The Last of Us — Scientist Warns: The Fungus Controls Its Host Like a Puppet: https://youtu.be/isFIv3-aHPY)

It also quite simply sounds good, and it gives people a rough idea of what to expect from the mod.

But perhaps the title "Brazen's Mimicry" would make more sense since it's more about disguising oneself as the infected, living un living beings, as opposed to concealing oneself in a natural environment.

Personally, I think it makes more sense to describe this mod's behavior as mimicry.
Nico_Honor 22 Jan @ 1:19pm 
(Part 1)

Preamble: This is just a minor inquiry; feel free to ignore it.

Braven, do you think "Braven's Mimicry" (or even "Braven's Undead Disguise") would make more sense in this context?

Let me be clear: I love this mod. The creativity it enables, the meaning it conveys through its thoughtful details, and, perhaps most importantly, its wholesome nature enhance the game immeasurably, a boon to the foundations of the wonderful PZ community. I can only speak for myself, but I'm sure everyone would thank you for the love, care, and dedication you put into your projects. Your creativity and ingenuity are remarkable, Brazen; I truly mean it.
Art Tippet 18 Jan @ 1:34pm 
+1 for B42!
Mr.Dorito 11 Jan @ 10:37pm 
update when
Choko 11 Jan @ 9:32pm 
This mod was essential in my games! Please update to build 42! We look forward to it!
ITRIX 5 Jan @ 4:29pm 
С 42 билдом будет работать?
MrTax 4 Jan @ 7:05pm 
Cuando actualizas para la b42?
VVentos 4 Jan @ 4:45am 
Hey Braven! I translated some of your mods into Turkish. Can you add me? I wrote you on Discord but you didn't see it.
Mr.Dorito 3 Jan @ 10:58pm 
when update b42?
Choko 22 Dec, 2024 @ 5:11am 
please! update this mod!! thanks!
jerald 21 Dec, 2024 @ 4:23am 
why did i just watch the entire thing
xAlphaStarOmegax 18 Dec, 2024 @ 4:12pm 
Does this work for B42?
M_-_S 14 Dec, 2024 @ 9:50pm 
Есть проблема совместимости с лайфстайл
nikrage187 24 Oct, 2024 @ 11:03pm 
Please add controller support I noticed that you have to use the mouse to right click and then activate camouflage
Meowls 22 Oct, 2024 @ 3:22pm 
It's compatible with "True Crawl", just make sure Braven's mod is later than it in the load order.
K!NKALE 16 Sep, 2024 @ 10:24am 
Uncompatible with true crawl
Ghost 9 Sep, 2024 @ 12:46am 
Camouflage stopped working, this is not related to any other mods, but a bug of the mod itself, I tried to play only with this mod and zombies still see me, for some reason the camouflage stops working after you approach the zombies, is it possible to fix this somehow?
HUBATE 31 Aug, 2024 @ 7:12pm 
A moodle maybe, Pretty please
flipflapflipidi 24 Aug, 2024 @ 4:30am 
When i used dat, my friends in MP are being inv-ty to zombie too, but they dont use dat funct
アンジェル 29 Jul, 2024 @ 3:12am 
It is a great mod for stealthy players who know what they are doing. :MHRISE_OK:
gondolop 14 Jul, 2024 @ 6:21am 
камуфляж перестал работать и меня видят после применения камуфляжа:tank::bleach:
Loves To Spooge 10 Jul, 2024 @ 5:25pm 
Only works for about 20 secs for me. I'm on ver 41.78.16
Indy 23 May, 2024 @ 11:02pm 
For some reason this mod doesn't work for me, most likely mod conflicts on my end. Zombies detect me almost just as easy and when they chase me while camouflaged they can't bite me til it wears off lol
lucky Snake 22 May, 2024 @ 5:31am 
This mod doesn't work with true crawl, might have something to do with the True Crawl moodle
Purzo 7 May, 2024 @ 5:19pm 
What if you made an addition to this mod containing a zombie-skin balaclava and gloves, sort of like the ones Whisperers in the show have?
NexTnTMa5ter 4 May, 2024 @ 3:28pm 
Can you make it a skill line
AaronScotz 29 Apr, 2024 @ 8:05pm 
I recommend using this mod with the Rain Wash mod as it will make you lose camo during rainy days. Now you can live out the infamous Walking Dead scene in the first season.
WASFDDDDD 29 Apr, 2024 @ 5:30pm 
Now make a mod that makes covering yourself in fresh zombie blood heal you and give you a speed boost

Like in the game with the vampire nikon where you can parry your own shotgun shells
♥ XephronZz ♥ 29 Apr, 2024 @ 4:07pm 
@WILWINE for sure, perhaps making your character more stressed unless they've killed a lot of zombies throughout the game?