Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Fixed Emplacement 2.3(fortifications remake with Assetpack by AKR3D)
报错
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Exception
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Program will be terminated.
APP_ERROR: Cannot link not game_entity object (C:\WORK\PROJECT_2\goh\GEM\source_work\eGameEntityPlacer.cpp:934)

RIP=7ffd428c3e49 [quant]
RAX=00000000 RBX=3c0bafb30
RCX=00000000 RDX=00000000
RSI=1410b4f88 RDI=0bad0001
RSP=0685e050 RBP=000003a6
>>>>>>>>>>>>>> eQuantExecutor:Execute
>>>>>>>>>>>>> quantThread:onExecute:nq
>>>>>>>>>>>> quantThread:quant
>>>>>>>>>>> scene:quant
>>>>>>>>>> scene:quant:entity_1
>>>>>>>>> scene:quant:actor
>>>>>>>> scene:quant:ge
>>>>>>> entity:static_call(delay)
>>>>>> ia:delaydo
>>>>> ia:spawn
>>>> entitySpawn
>>> spawn emplacement_middle_log_fieldgun_bush_cover_stage{0xac0a gameentity}
>> entitySpawn
> spawn emplacement_small_deep_bush_cover_stage{0xac0b gameentity}

CALL TO ARMS - GATES OF HELL - v1.054.0 - standard x64
2025.08.21 14:01 - x64 - b2d0b57d1 - 0x01660DFC

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确定
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Showing 1-1 of 1 comments
L.F CPU_recruit  [developer] 28 Aug @ 3:22pm 
具体什么工事,我来移除,现在先不要修建伪装草阶段
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