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I'll quick fix by hand for now, but any permanent fixes are welcome!
And found the best solution! drops bags into world before exit.
So it doesn't save them into player.xml, and pretty much saves instantly!
If you wanna know what happened it's that each time you selected the bag the stones added their effect to the bag. Normally it's added to the player entity and removed afterward automatically, but since it's the bag it doesnt get removed automatically BUT it IS added automatically which means it stacks infinitely. I now make sure to remove every foreign entity or component on the bag to prevent this.