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The Shieldbreaker's Aegis Shatter ability seems OP.
It has a CD of 1 which I know is only 1 more than the Warrior's Shield Bash but the difference between 1 and 2 turns is actually pretty big. It doesn't enter defense mode which does leave it more exposed though.
Its damage is the same as the Charge strike so it's not much of a choice whether or not to use it. It's damage should be a bit lower imo, so it's more like a disable/buff rather than just an alternative damage ability.
It removes 2 Defenses. This annoys me so much, the mechanic you've put in is not in the game anywhere else, There's no way to resist or dispel this, it doesn't use the standard mechanics of sundered defense and doesn't inflict a status that can be dispelled or expire.
Imo this ability should be more about removing a Shield/Heavy Shield bonus.
My suggestions would be to...
Raise CD by 1 from 1 to 2
Reduce damage by 30-50%
Keep the Stun
Remove the Defense Removal
Add 90% inflict 'Shield Shatter' that removes bonuses of Shield/Heavy Shield for 3 turns.
If the unit has no shield just 90% chance to inflict Sundered Defense
Just my opinion, take it or leave it!