Crusader Kings III

Crusader Kings III

Gambo's Most Excellent Super Compatch
Forming admin realm
Hello, it seems requirements for establishments of administrative realm are different from vanilla and somehow I cannot grasp how to complete them. Or more specific - All direct vassals apart from barons need a good reason for change of government type. As I just recently invaded kingdom and installed my family members - they should not complain, no?
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Tesla 25 May @ 8:33am 
I tried to usurp all titles in my realm, but without vassals I cannot form it either. After granting 1 or 2 titles(so I have powerful vassals) I still cannot form it, as game thinks that I do not have hooks or 100 opinion(in addition to illusive "reason")
Think about how difficult it would be to seize the property of feudal vassals with personal armies and castles in an entire realm, framed as a “change of government” system. I don’t think that really happened in this era, and feudalism was slowly eaten away by military and economic paradigm shifts that made the commanding position a feudal lord held less and less important (and less immovable too).
ck3user7748 26 May @ 7:49am 
When I want to form an admin government I typically grab Bureaucratic since that lets you do this at very small scales. I haven’t had problems first forming a local kingdom and then going admin. I just hook all the vassals I can and then revoke out the rest. You can also see what unlanded guys you may have strong hooks on and bring them in as vassals.
Tesla 1 Jun @ 3:42pm 
Hmm may be something wrong with my game then(I'm tried it at kingdom level as Han). Because even without vassals i couldn't form it...
Last edited by Tesla; 1 Jun @ 3:43pm
Without vassals at all doesn’t work, I think. My guess is the requirements are positively required, and having no vassals does not satisfy the condition for having +100 with every vassal, a hook on every vassal etc. I’d recommend loading a save from your Han game with debug on, make sure you have 5 powerful vassals, none with ambitious trait, give yourself strong hooks on all of them, make them all +100 opinion, and hopefully then it will work. It may also count your court chaplain so make sure he meets the same conditions.
By doing this you will at least confirm what does work, although obviously without debug those conditions can be very hard to meet. I had a game once where it was not feasible to achieve those conditions so I swore fealty to the ERE to change government that route, then had an independence war a generation later.
After taking a look at the conditions for the last requirement to be fulfilled, I either don't understand it or it's not working as intended.

Specifically, the requirement is fulfilled if one the below is true for non-generational titles (as the creator calls them- they are titles that have changed hands in the last 50 years):
is_imprisoned = yes has_trait = incapable has_trait = infirm has_trait = eunuch_1 has_trait = beardless_eunuch has_trait = content has_trait = humble has_trait = just dynasty = root.dynasty root = { has_usable_hook = PREV } opinion = { target = root value >= 20 while for non-generational ones there is another condition and at least any two of them must be true: opinion = { target = root value >= 70

Meaning that in my case, where all my vassals are at 100 relations I should be able to change into administrative but the condition still isn't fulfilled.

This really needs some way to be tracked for larger realms.
Last edited by Die Foodswaffe; 28 Jul @ 4:03am
KillHunter 29 Aug @ 12:35am 
Chiming in to say that this really needs to get reworked. The requirements are really difficult and unclear. There's no tracker which makes them very hard to do even in debug mode. Also, even if they're realistic, they're absolutely not enjoyable.
KillHunter 29 Aug @ 12:55am 
bruh, I just checked the code for the decision. The tooltip is an extreme oversimplification of the conditions required.

# # Any direct vassal who inherited their title needs compelling reason to relinquish their inheritance. # custom_tooltip = { # text = sensible_adopt_admin_all_vassals_reqs_tt # any_vassal = { # limit = { # primary_title.tier > tier_barony # is_landed = yes # } # count = all # OR = { # # They want no hereditary lords. # has_trait = peasant_leader # has_trait = populist_leader # # They are losing control of their demesne # any_held_county = { # count = all # OR = { # county_opinion < 0 # county_control < 50 # } # } # AND = { # For non-generational titles, Match 1 Condition. # any_held_title = { # limit = { # tier = tier_county # # History doesn't work for tracking how CURRENT holder received it; Requires expiring timeframe. # # recent_history = { type = inheritance } # OR = { # recent_history = { type = conquest years = 50 } # recent_history = { type = conquest_holy_war years = 50 } # recent_history = { type = conquest_claim years = 50 } # recent_history = { type = conquest_populist years = 50 } # recent_history = { type = election years = 50 } # recent_history = { type = created years = 50 } # recent_history = { type = usurped years = 50 } # recent_history = { type = granted years = 50 } # recent_history = { type = revoked years = 50 } # recent_history = { type = independency years = 50 } # recent_history = { type = faction_demand years = 50 } # } # Work Around to check if this is a generationally held title for at least 2 generations. # NOT = { previous_holder.house = holder.house } # This would not track inheritance from mother/subordinate parent or cadet houses. # } # count = all # } # OR = { # is_imprisoned = yes # has_trait = incapable # has_trait = infirm # has_trait = eunuch_1 # has_trait = beardless_eunuch # has_trait = content # has_trait = humble # has_trait = just # dynasty = root.dynasty # root = { has_usable_hook = PREV } # opinion = { # target = root # value >= 20 # } # } # } # AND = { # For generational titles, Match 2 Conditions. # any_held_title = { # limit = { # tier = tier_county # # History doesn't work for tracking how CURRENT holder received it; Requires expiring timeframe. # # recent_history = { type = inheritance } # OR = { # NOR = { # recent_history = { type = conquest years = 50 } # recent_history = { type = conquest_holy_war years = 50 } # recent_history = { type = conquest_claim years = 50 } # recent_history = { type = conquest_populist years = 50 } # recent_history = { type = election years = 50 } # recent_history = { type = created years = 50 } # recent_history = { type = usurped years = 50 } # recent_history = { type = granted years = 50 } # recent_history = { type = revoked years = 50 } # recent_history = { type = independency years = 50 } # recent_history = { type = faction_demand years = 50 } # } # Work Around to check if this is a generationally held title for at least 2 generations. # previous_holder.house = holder.house # This would not track inheritance from mother/subordinate parent or cadet houses. # } # } # # count = 1 # } # calc_true_if = { # amount >= 2 # is_imprisoned = yes # has_trait = incapable # has_trait = infirm # has_trait = eunuch_1 # has_trait = beardless_eunuch # has_trait = content # has_trait = humble # has_trait = just # dynasty = root.dynasty # root = { has_usable_hook = PREV } # opinion = { # target = root # value >= 20 # } # opinion = { # target = root # value >= 70 # } # Intentionally doubled; this effectively counts as 2 when opinion at least 50. # } # } # } # Conditions # } # Any Vassal Scope # }

How do you even expect anyone to fulfill these requirements? This absolutely needs a rework.
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