Europa Universalis IV

Europa Universalis IV

Anbennar-PublicFork
甜酵母  [developer] 14 Aug @ 5:03am
tip
Two submodules that you might find useful (for those who are not accustomed to the advisor's picture or layout and the size correction of province modifier):

两个你可能需要用到的submod(对那些不能适应顾问配图或布局与省份修正栏尺寸的人而言):

1.Original Advisors UI For AnbennarMapPlus:https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3467386648
该mod可以还原MP的顾问UI与顾问图至原版(中英文通用),并减少670mb MP原文件美术载入,保留了五特质的UI改动
This mod restores the MP advisor UI and advisor picture to Original version (compatible with both Chinese and English versions), reduces 670 MB art assets loading from MP's original files, while retaining the UI changes for the Five Ruler Traits .

十分重要的提示:MP顾问通过鼠标滚轮快速在三种类型间切换。
Very important tip: The MP advisors can quickly switch through three types using the mouse wheel.

2.Anbennar Racial Buildings small modifiers version (English version):https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3165187601

Without changing the original province modifiers size, increase the length of the province modifiers.

Can also make the mp province modifiers to restore the original size(mp 8.4 update enlarged this UI).

mp: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2939497607

Improves the large list of pop modifiers crowding produced by this mod.

Anbennar Racial Buildings
+Anbennar16 Building slots
+12 idea slots

Note: For the latest beta, not steam version of Anbennar

Requires 70 tolerance (integrated) to construct, will add a small minority to the province (or change large if small exists), destroying will remove the small minority pop added. All national buildings, doesn’t impact province war score.

+Monstrous clan reform modifiers, technology triggering modifiers.

This amazing mod was originally created by @Petros and posted on Anbennar's submod channel, but unfortunately he did not follow it up or release it in the Creative Workshop. I completed the building, modified the text, localized display of racial tolerance, replaced a few old building ICONS, modified ai building logic and reset the effects, and added 16 building slot functions and UI and government building interface UI. At the same time, because it modified the technology from the inspiration I added the technology trigger correction technology function, and then added the monster reform trigger trigger correction, in fact, multiple submod integration.

Original Edition: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3026327981

Anbennar Racial Buildings small modifiers version (中文版mod):https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3168580906
不改变原版省份修正大小加长修正显示总长的种族建筑sub,还可使mp本体省份修正恢复原版大小(mp8.4更新放大了此UI)

改善该mod产生的大量pop拥挤修正列表

Anbennar种族建筑CN
+Anbennar16建筑槽
+12理念槽

注:适配最新测试版,或者mp而非steam版Anbennar

要求70容忍度(整合)可以修建,完成将添加一个对应小型的少数族群在省份上(如已有小型pop将变为大型pop),拆除会减少对应小型少数pop。

全部是国家建筑,不影响省份花费。

+怪物部族触发改革修正、科技触发修正

这个令人惊艳的mod一开始是@Petros创作的发布在Anbennar的submod频道,可惜的是他后续并没有进行继续创作也没有在创意工坊进行发布,在其基础上进行了建筑的补全、文本修改、种族容忍度本地化显示、少量旧的建筑图标的替换、ai建筑逻辑修改与效果重置,以及16建筑槽功能与UI和政府建筑界面UI的添加等。同时由于其修改了科技从启发了我添加了科技触发修正科技功能,进而添加了怪物改革的触发触发修正,实际上是多个submod整合。

原版(mp子mod):https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2966282584