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Improvements :
fix typo
add more cns translation
improve ui system rendering
improve asset loading
change some wording
add more mod compability
improve post_init code
add ui indicator for aghanim perks
BugFixes :
fix ancientcrafting give 6 pieces instead of 1
fix mooncrafting give 6 pieces instead of 4
fix wickerbottom 2nd Aghanim didnt work
fix Last Will achievement
fix Hiker achievement
fix Gorge-on Ramsea achievement
fix random item spawns in ocean (including track spawn in ocean)
fix Harvester picking 2x 3x 4x if reset then reclaim the perk
fix Loot Goblin get 2x 3x 4x loot if reset then reclaim the perk
fix 5-Star Dining counts
fix Boss Hunter messing with boss spawning
(Water Fight achievement still bugging (WIP))
General Changes :
increase pipspook requirent
increase most achievement rewards
change some perks cost
change bosses dirtpile asset (so people dont accidentaly spawn bosses near base)
rework harvester achievement
remove annoying sound when taking attribute point
NEW :
Add new Achievement tab "Slay"
Add 6 new Achievement to get
Add Winona Aghanim perk
Add 2 more WX Aghanim perk
Add 4 Wendy Aghanim perk
Add 1 more Wickerbottom Aghanim perk
Add 3 more crafting perk
total of 9 new perk and 6 new achievement
add take x10 Attributes button (should i add take all button??)
V4.1.0
- Add 1 new misc achievement
- Add 1 new have achievement
- Add new perk rapid healing
- Add new perk bramble protection
- Add new perk grand magus
- reschale archmage, nanobot and refreshness
- add 3 warly aghanim
- add 2 wanda aghanim
- add 2 wolfgang aghanim
- add 2 wormwood aghanim
- add 1 wurt aghanim
- add 1 wathgrithr aghanim
- add 1 woodie aghanim
- adjust aghanims costs (mostly decreasing)
- increase winona lamp post intensity
- increase winona perk cost (more item will be add next patch)
- add auto detect integrated backpack (BETA) (reset the game needed when changing setting)
- add toggle for "Stronger" and "Bigger" perk
- fix dug stumpt not counting Mr.Bearger achievement
- fix playing wilson crash with some other mods that edit wilson
- fix ballon achievement
- fix wickerbottom book achievement sometime count non inventory
v4.1.1
- hotfix Moonlens eater bug and crash
v4.1.2
- fix and add chs translation (HUGE THANKS TO 溫然 )
v4.1.3
- fix missversion in chs,
- fix typo in some translation
- hotfix inventory checker (now add delay)
v 4.1.4
- add walter build perk
- add maxwell aghanim
- add wilson 2nd aghanim
- hotfix graduation not triggering
- hotfix hiker counting down
v4.2.0
BugFixes :
- fix issue on some prefabs data not saving correctly
- fix Astrape Tiara crash
- fix Thunderswolt fx buggy
- fix reset achievement didnt get penalty in some cases
- fix achievement counter isnt show the correct number sometimes
QoL :
- add server tags for easier search
- add mod description
- merge ability and utility perk tab
- split expertise perk tab into 3
- add placeholder for future aghanim perk
- change some achievement naming
- improve achievement data loading method
- re.freshness no longer refresh item in backpack
New Feature :
- Split "More" achievement into "Work" and "Time"
- Add new achievement tab "All!"
- Add total of 12 new achievement
- increase XP cap
- increase Max level
- Add wigfrid aghanim 2
- Add woodie aghanim 3
- Add webber aghanim 2 and 3
- Add maxwell aghanim 2 and 3
- Add wes aghanim 2
- Add 2 new aghanim for wortox
Big Changes :
- rebalance perk cost
- rebalance level attributes buff
- Refactor how "archmage, nanobot and refreshness" work (now can be claimed multiple time)
- remove warly expert 3 (will be change later)
- refactor finding players method (this might cause some issue that i miss)
- refactor create prefabs method (this might cause some issue that i miss)
- refactor get owner method (this might cause some issue that i miss)
- refactor save and load method (this might cause some issue that i miss)
Fixes :
- Fix Crash when picking thumbleweed
- Fix missing string on Wes Balloons
- Fix Woodie Auto claim his 3rd expert perk
- Fix Woodie 1st expert perk stuck when despawning
- Fix Wortox 1st expert perk completely not working because of typo
Improvements :
- Add more chs translation
- improve UI performances
- Walked turfs list now show names instead of id (This 99% will compatible with other turf mods, except really old mod that made before 2015)
Changes
- Reschale most achievement reward and Perk Cost for balancing
- Adjust value achievement attributes
- Adjust config for level points (make it more configurable)
- Blessing equipment now equipable by other with less effectiveness
- rework some of Blessing equipment to match new changes
- Revamp Global UI
- Refactor "Jackhammer" and "Chainshaw" now always 1 hit destroy anything, even modded character or modded item (this is a big change, for mod compability changes)
- Refactor "Impermeable", "Cold Resist" and "Heat Resist" to using smarter conversion. so now will be compatible with any kind of modded character or world gen (this is a big change, for mod compability changes)
- Change old "All!" achievement to "Base".
- New base now have 5 Achievement, (old 4 achievement is gone)
- Change tuning on a lot of items to rebalance
New :
- Add new config for Max damage absorbsion players can claim
- Add new config for solo player so they can finish all achievement
- Add 8 new Achievement
- Add 2 new Global Perk
- Add 1 new Ability Perk
- Add 3 new Aghanim Perk (1 Wurt and 2 Walter)
- Add 3 new items for winona 1st Aghanim
- Add 1 new watch for Wanda 1st Aghanim
- Add additional effect for Wanda 2nd Aghanim
v5.0.1
- fix crash sometimes when cooking
- fix "Gluttony" Achievement cant achieve ocean trawler
- Fix wurt Expert2 didnt trigger on mermking die
- Fix wrong value config on Damage, Speed, And Armor gain
v5.0.2
- fix wickerbottom achievement didnt show correct number (visual bug)
- Fix taking Wendy 2nd Aghanim sometimes didnt trigger right away
- fix "Gardener" didnt count some newer plant
- Fix Some player unable to take Defense up attributes
- fix issue with XboX, PS, and Steam Achievement sometimes didnt count
- Refactor AddFollower (this is a big change, for mod compability changes)
- Refactor How Achievement checked (this is a big change, for mod compability changes)
- Fix huge bug on larvae related achievement (idk why noone notice this lol, found by accident when reading code)
v5.0.3
- Hotfix follower issues
v5..0.4
- Hotfix intermitten crashes when caused by wormwood
- Hotfix crash when picking Wendy
- Hotfix player get intogame achievement but not the actual points (sad)
- Hotfix follower issue again (i'm starting to questions my decision to refactor it)
New :
- Add new perk tab "Instant" a small instant perk that apply instantly and can be claimed indefinitely
- Add 4 new Instant perk
- Add 1 new achievement
- Add 1 more Willow aghanim/expert perk
- Add 1 more Walter aghanim/expert perk
- Add 1 more Warly aghanim/expert perk
- Add 1 more Wortox aghanim/expert perk
- Add 2 new Wonkey aghanim/expert perk
QoL :
- Add KR Language
- Improve CH Translation
- Fix some UI issue
- Fix some text typo
- Refactor tagging system (this is a big change, for mod performances improvement but might produce some bug i missed)
- Refactor Perk "Christmas Gift". (for mod performances improvement but this mean the perk have to be reclaim)
Changes :
- Rework Wormwood 1st aghanim/expert perk
- Rework Wolfgang Ares Blessing's item
- Rework Wigfrid Zeus Blessing's item
Bug Fixes :
- Fix Marbled Ham Bat indestructable
- Fix Planar damage issue
- Fix Walter 1st Aghanim still sometimes still make Woby shrunk
NEW :
REWORK :
FIX :
CHANGES :
NEW :
PERK REWORK :
Rework webber 1st Perk
- from spawning each 7 second to each 6 second
- only spawn a spider species that webber ever befriended
Rework webber 2nd Perk- the spider den crafting is moved to "Pokeball" perk
- now allow webber to craft fluffy house instead
- can summon fluffy from his house and will follow player
- fluffy is a loyal fren, if he did not have leader he will die and respawn in his home
- if fluffy die except because of no leader, fluffy will respawn in a day
Rework webber 3rd perk- now allow webber to craft mask instead
- mask can transform into different mask type. each type for each different spider.
- BUT! player have to befriend the corresponding spider species to transform mask into that spider type
- each mask type has its own durability and effect!
PERK and ITEM CHANGES :- normal : the one you can craft and transform to other spider masks
- hider : let you hide and tank 1 hit (durability reduced by 5% each time you hide)
- water : can walk on water
- spitter : give you ranged attack
- moon : give you aoe attack
- warrior : boost attack (scaling with your character level)
- dweller : give you spider-eye effect
- healer : heal nearby spider every few second
- poison : gain poison immunity
Buffed item : Thundersvvolt, Thor's Cape, Energized Overtune, Interupted Leitmotif, Neptune Trident, Scepter of the Eye of Sauron
Balanced item : Cuirass of Ares, Gladiator Galea, Pith Helmet, Frying Pan
Nerfed item : Toque Blanche, Beefalo Balloon
Buffed perk : Wilson 1st perk, Wonkey 2nd perk, Wurt 2nd perk
Balanced perk : Woodie 3rd perk
Nerfed perk : Wes 1st perk
GENERAL CHANGES :
BUG FIX :