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Sometimes my friend's healths cap randomly after loading save. Also their att points are reduced. One of them never reset his att but he have only 16 points at level 46.
C:\Users\ThisPC\Documents\Klei\DoNotStarveTogether\132512807\Cluster_1\Master
https://sharetext.io/96a6644b
New's battlesongs for Wig is "disappearing" in Music Sheet's when I relog to the world.
I mean, battlesongs are still there but are invisible, you need to click on it to appears.
I don't know if just happens to me.
Thnxx!
Have great day thanks for your work.
No log appears. Normally when a mod crashes, a screen appears, right?
But in this mod's case, when the server is loading, the game closes before it finishes joining the server without any warning.
Is there a folder that creates the log or something?
Well, for now, it's stopped crashing. But if it starts again, where can I see it?
https://images.steamusercontent.com/ugc/18373940674852836067/860266CB7F1EA39B24DC0C548FED2F8ED55DC5EB/
Una : fix what? is there a bug?
张顺飞 : how many mod do you use? work fine for me
Márzico : If only there's some sort of mod description that explain that... oh wait...
Is there a way to fix it personally?
this mods last update was 3 months ago and no issue previously so i assume it is new issue because of KLEI update, and will look into it.
sorry i cannot fix it sooner, but will do once im free.
if anyone willing to help giving detail the issue if you know, and willing to help will be appreciated.
As using any mod that adds more items to the tech tree will instantly crash the game to desktop as soon as I launch a game...so basically ANY content mod.
Yeah, this needs to be looked into, as whatever idea that the coders had to completely override the tech tree clearly doesn't work. Or at least, on lower end PCs (like mine).
"Line 1471 in player_classified.lua
```
-- The error occurs when calling:
level:set(value) -- where 'level' is nil
-- They need to ensure proper initialization like:
inst.sciencestats = {
level = net_tinybyte(inst.GUID, "science.level", "sciencestatsdirty"),
-- other stats...
}
```"
"Alone: When the Achievement and Level mod runs by itself, it loads in a specific sequence where, by sheer luck, the value for SCIENCE level is available when it needs it.
Together: When Deluxpot is enabled, it slightly changes the order in which the game's scripts are loaded. This new order exposes the bug in the Achievement and Level mod. It now tries to access the SCIENCE level before it has been properly initialized."
"Going even deeper, the mod overwrites the entire techtree with a custom one."
不知道是哪里的问题
So: I ask if you can look into this and possibly find the issue causing this conflict. I have already informed the other mod developer of the same issue, so hopefully this problem can be solved, as both mods are very enjoyable.
接着再次打开游戏,进入世界,可以成功,并且游戏中途没有崩溃(4个档玩了一个月都没崩溃)
但是退出世界,看看皮肤啥的,或者只是退出世界再重进,就会闪退。
然后打开游戏(第4次),又闪退了。
推测可能是加载出了问题?
But then I can open it successfully when second.
And I over game, open it third, the game crash again.
So you know, forth start is OK. And fifth is bad.
thank you
will check game settings and see what I prefer
Thankyou!
TheVillain : thats to make space for backpack, so it wont block the ui when you have backpack opened. if you dont want this you can set up the backpack to integrated in the game settings
With the mod enabled, I see the full charge meter which is described in the guide. But its taking up way more screen space than normal.
https://imgur.com/a/Y0L6ErK
I'm on a widescreen 21:9 monitor if that's at all relevant.
I'm aware this probably isn't this mods fault, but I'm hoping someone else has bumped into this and has a suggestion.
棱镜 + 神话:兼容
棱镜 + 神话 + 成就:不兼容
棱镜 + 神话 + 成就 + 勋章:不兼容
成就 + 神话:兼容
成就 + 棱镜:兼容
成就 + 勋章:兼容
棱镜 + 勋章:兼容
成就 + 勋章 + 棱镜:兼容
棱镜 + 神话 + 勋章:兼容棱镜 + 神话:兼容
棱镜 + 神话 + 成就:不兼容
棱镜 + 神话 + 成就 + 勋章:不兼容
成就 + 神话:兼容
成就 + 棱镜:兼容
成就 + 勋章:兼容
棱镜 + 勋章:兼容
成就 + 勋章 + 棱镜:兼容
棱镜 + 神话 + 勋章:兼容
并且老版本的成就模组与以上模组并不冲突
结论:成就模组与棱镜、神话模组同时存在时产生冲突
client_log已经发送到Bug Report
Dawn : i already answer on discord
Cypher : will fix the mining issue.. and for butterfly kill is not the same with murder. if you put on inventory, it count as murder, not kill
Dawn : need image, i dont get what you mean
Rema : there are too many modded character, and if is not made by klei themself, i dont have any right of making "changes" or "perk" for their design
Это РАКета : have you read this mod description?
敢问路在何方 : 消失的女孩 is meant to be used as teleportation staff... it behave the same, there is more late game item for teleport to chosen location
Это РАКета : have you read this mod description?
WORKING ON TRANSLATION
All language translations are based on the community's help, as I'm not fluent in any of those languages, so I can't update the translation by myself. If you want to help translate this mod, send a message on Discord
Quote:
"However, if you feel an Achievement isn't for you (such as if you
don't play a particular character or you play solo and can't complete coop
Achievements), don't worry! You can disable them using separate mods
available on the mod's Steam page (Note: disabling an Achievement with
these mods won't grant you the Stars)."
What mod should I use for that?
Mining the Stone Fruit doesn't count for Mining even if you do technically Mine it.
Capturing a Butterfly and then killing it while it is in your inventory doesn't count towards total kill for Butterflies.