Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Android
More move ideas
A few ideas i had for moves/mechanics

Wallcling: when android is touching one of the stage walls (while not being combod) they cling to it, slowly sliding down the wall instead of falling. when you touch the wall, you regain air options. while falling, you have access to a wall jump, which can be aimed horizontally in a cone away from the wall.

Slam: an air option that send you straight downwards (works similarly to niffelheims divebomb). its downward angle can be aimed slightly. upon landing on the ground, a small damaging shockwave is released that knocks your opponent into the air unless blocked. after hitting the ground, you get a "slam jump" option. this is a form of super jump that sends you about half as high as you were when you started the slam.

Slam Storage: if you angle the slam so you run into a wall before hitting the ground during a slam, you start slam storage. you are then able to act as normal, as if you just started a normal wallcling. this effect stays as long as you are in the air, but goes away when you get hit or you touch the ground without using it. upon hitting the ground, you get the slam jump option, but this time instead of sending you half as high as where you started, it is capable of sending you all the way to the default map ceiling.

Railcoin: an EWS stance super. it uses 5 levels of super. upon use, android does a sweeping kick. if the sweeping kick hits an opponent, it locks them in stun and sends them up a little in the air (this acts like a grab essentially). android then throws 3 coins (if you've seen the ultrakill triple railcoin setup you know what i mean) then uses the overcharge super (i forget the exact name, whatever the level 4 super is), and hits one coin. it does exactly what the railgun triple coin does in ultrakill. this sends the opponent so far its basically impossible to combo out of (without hot pursuit of course).
Last edited by jamie_fangsword; 5 Apr, 2023 @ 8:46am
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Hoss!  [developer] 6 Apr, 2023 @ 1:16am 
wallcling sounds interesting, would probably implement in both V2droid and Android in (hopefully) different ways
Last edited by Hoss!; 6 Apr, 2023 @ 1:16am
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