Dwarf Fortress

Dwarf Fortress

Raccoon man civilization
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Showing 1-5 of 5 comments
Siyndee  [developer] 26 Aug @ 6:24pm 
Alright, going through the log, it seems like there is a lot more wrong/going on then just my mod. are you running any overhaul mods? cause those tend to do some cuts to files that could make mine and other mods completely unusable.

I do see you have several other mods atleast, and those could also be the issue as well.
Originally posted by Siyndee:
Alright, going through the log, it seems like there is a lot more wrong/going on then just my mod. are you running any overhaul mods? cause those tend to do some cuts to files that could make mine and other mods completely unusable.

I do see you have several other mods atleast, and those could also be the issue as well.

This is the modlist i'm using https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3330381820
Siyndee  [developer] 2 Sep @ 4:47am 
intros kobold civ might be the culprit, but, honestly not sure. jackalope and or canidfolk might also be culprits in this. without diving into the files for them I just cant be sure.
Siyndee  [developer] 2 Sep @ 4:48am 
Another possibility is a recent update messed them up lol, did just realise there was an update or something about animal people
so what's the plan
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