Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
</type>
<type name="ADM_ParachuteBag_Fabric">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
Spawnable types snippit
Types
<!--Admirals Parachute Mod-->
<type name="ADM_ParachuteBag_Fabric">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>1</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
Spawnable types
<!--Admirals Parachute Mod-->
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
Plus the above spawnable types is missing a /type at the end to close <type name="ADM_JetPack_Green">
<types>
<type name="ADM_ParachuteBag_Fabric">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
</type>
<type name="ADM_ParachuteBag_Fabric">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_INVIS">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Fabric_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_RWB_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Target_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_Skull_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_ParachuteBag_ADM_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="ADM_JetPack_Green">
<nominal>0</nominal>
<lifetime>7200</lifetime>
<restock>7200</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
</types>
<spawnabletypes>
<type name="ADM_TactiParaBag_Camo">
<attachments chance="1.00">
<item name="CoyoteBag_Brown" chance="0.50" />
</attachments>
</type>
<type name="ADM_TactiParaBag_Camo_Speed">
<attachments chance="1.00">
<item name="CoyoteBag_Green" chance="0.50" />
</attachments>
</type>
<type name="ADM_JetPack_Green">
<attachments chance="1.00">
<item name="Grenade_ChemGas" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="M67Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="FlashGrenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="RGD5Grenade" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
<attachments chance="1.00">
<item name="LandMineTrap" chance="0.50" />
</attachments>
</type>
</spawnabletypes>
New one I found is unlisted mods, wtf...
Wicked mod though, I think the popularity of the mod is massively effected by not including those files however.