The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Off-screen Indicators
Odd Glitch?
https://gtm.steamproxy.vip/ugc/2504654287487700790/46C23FC9A72101BE099D2CB6F3677525AC5E15CB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

I'm having an odd issue where no matter where the boss is, the off-screen indicator only displays on the bottom right of the screen. I thought it made be some kind of mod incompatibility since I have a lot of mods installed, but this mod works fine on my steam deck? (I have the same exact mod setup on PC and Deck)
Anyone know what's happening here or how to fix it?
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PixelPlz  [kehittäjä] 20.12.2024 klo 11.05 
try changing the margins in the dead sea scrolls menu
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.
Viimeisin muokkaaja on Jakyle; 17.2. klo 12.39
Jakyle lähetti viestin:
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.


I did not realized you authored this and reworked foes haha, overall, your stuff is great, thank you so much for spending time on this, from dev to dev, I know it's hard work.
PixelPlz  [kehittäjä] 9.3. klo 15.36 
Jakyle lähetti viestin:
I'm also having this same issue, furthermore, I cannot access the DSS "general" settings ONLY, the exception is as follows

[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)

also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.

"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014



I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.
Late reply but try deleting the save data for this mod in your data folder (located in the game's directory, the same folder that has the mods folder), it might be trying to read corrupted data
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