Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
[StageAPI:ERROR] [Callback: POST_HUD_RENDER]]...eenin dicators_2907117024/oi_scripts/dssmenucore. lua:489: bad argument #1 to 'len' (string expected, got nil)
also there seems to be an interaction with Reworked Foes, I'll be posting this on theirs as well.
"MC_POST_RENDER" from "Dead Sea Scrolls (Reworked Foes)" failed: ...een indicators_2907117024/oi_scripts/dss/dssmenucore. lua:489:
Stack Traceback:
in method len
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:489: in function 'getMenuStringLength'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:595: in function 'generateDynamicSet'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:664: in function 'generateMenuDraw'
...een indicators_2907117021/oi/scripts/dss/dssmenucore.lua:1790: in function 'Run'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:1893: in function 'checkMenu'
...nilla monsters_2847697646/rf_scripts/dss/dssmenucore. lua:3018: in function at line 3014
I'm not opposed to using DSS as well, there just seems to be a bug with the latest iteration of StageAPI.
I did not realized you authored this and reworked foes haha, overall, your stuff is great, thank you so much for spending time on this, from dev to dev, I know it's hard work.