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Yes, they conflict, but Auto Sub Lights isn't needed. This has it's own auto-mode that works with the auto-sub light save mod.
Edit: Added to description.
https://ibb.co/xD9yQCh
https://ibb.co/zFm7pX8
See how its like brightness is ramped up to like 150%
Just wondering why its showing "Normal Light +10" when the light switch is showing the "Night light" is selected with the green check mark.
Great mod by the way.
The reason you have the normal lighting discipline bonus on night was that it didn't make sense for lowered normal lighting to result in a discipline loss. Both Silent Running and Emergency lighting will kill that bonus, because it makes sense the crew would be stress there.
However in game there is little reason to change from night light to normal now during the day.
It seems you get the same benefits, apart from the purely graphical lighting effect.
The sight range increase is during the dark periods from my reading.
I don't know what could be done to change that.
Maybe, something along the lines of
Night mode:
With a bonus to sight range and a bonus to stealth during the night.
Day mode:
With a bonus to morale during the day and a penalty to stealth during the night.
Is the alarm active?
By default Silent mode is only automatically engaged when the alarm is active. You can change that in the config.
Changing lighting won't disengage silent mode, it's entirely decoupled from lighting.
You disengage it by toggling it back off.
There is probably an issue with the Tab menu? Toggling the silent running icon again won't turn off the mode (-15% bonus is still there), and the Tab menu still indicates "silent running mode", until "normal light" icon is clicked in the control room (clicking "night light" won't turn off silent running either).
Yes that action in the tab menu is likely the issue.
IIRC it's not actually the same action as using the light switch (from the tab menu normal sailors can change the light, but not from the light switch).
I'll work on this today, hopefully a fix isn't too difficult.
Edit: Nope, they are the same action. Not sure what's going on here.
Edit 2: *looks at output log* Oh I'm an idiot... should be fixed now.