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None of my mods will work until updated.
It is being worked on it but things are delaying it.
Red light is killing me.
Working fine for me
The underlying bug is still there (because I haven't found it) but the mod should now handle the error properly so it doesn't cause the black screen issue.
Without a save suffering from the issue I just have to keep playing until I come across it.
It should, but manual repairs should never be blocked only automatic repairs. If manual repairs are blocked I expect there are errors in the log, because something went wrong.
Just tested now and didn't find any issues. Auto mode is working, Normal Lighting is working, Night Lighting is working.
Don't know what to tell you, maybe some other mod is interfering?
Wolf
Wolf
Emergency mode will trigger when you have 3 active leaks (if Automatic Emergency Mode is set to true)
So that will need to be fixed. May expose the values to the config, not sure how I want to do that just yet.
You may have been running an older version. 1.1.1 and 1.1.2 used cumulative damage so it could end up triggering from old damage that was long since repaired.
In 1.1.3 Emergency Mode is activated:
1. When loading a save if the energy reduction effect of Emergency lighting was active in the saved game.
2. When you press the button
3. If Automatic Emergency Mode is true and you have at least 2 leaks, 3 damaged components (ie needing repairs) or 1 leak and 2 damaged components.
Is Automatic Emergency Mode set to false?
Thanks!
Very nice.
Can you post a screenshot in the Bug Reports discussion thread?
I lowered the Night Light to 50% and that seems better.
Yes, it's mostly redundant.
That could be added as it's own option. The idea was to decouple silent mode from the actual lighting.
No, but this has it's own auto-mode that works with the auto-sub-light save/load sub-mod.