RimWorld

RimWorld

[RH2] Faction: V.O.I.D.
[Error] continuous FPS & TPS lag due to voidcomp
I am uncertain if this is a error on the part of the void mod or some incompatibility on some other mods I have. but however it arises, it causes tps and fps lag that has seemingly no end.
The error itself:
System.MissingMethodException: Method not found: Verse.IntVec3 RimWorld.DropCellFinder.FindRaidDropCenterDistant(Verse.Map,bool)
[Ref B1AEDA9A]
at RimWorld.PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter (RimWorld.IncidentParms parms) [0x00104] in <cb53cd4422904947932d33f561ad8d15>:0
- POSTFIX Dubwise.Rimatomics: Void Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter:Postfix(IncidentParms parms, Boolean& __result)
at EncounterFramework.ThreatOption.GenerateThreat (Verse.Map map, System.Collections.Generic.List`1[T] locationCells) [0x0035a] in <c6116b690e1d4ef69b209787c414ad56>:0
at VoidEvents.VoidGameComp.GameComponentTick () [0x00445] in <2dec28dec6584c44a6208098be9c2ee5>:0
- TRANSPILER Dubwise.DubsProfiler: IEnumerable`1 Analyzer.Profiling.MethodTransplanting:Transpiler(MethodBase __originalMethod, IEnumerable`1 instructions, ILGenerator ilGen)
at Verse.GameComponentUtility.GameComponentTick () [0x0001a] in <cb53cd4422904947932d33f561ad8d15>:0
- POSTFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking:Postfix()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch5(System.String)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.GameComponentUtility.GameComponentTick_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch5(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch0(Verse.TickManager)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch2(Verse.Game)
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Play.Update_Patch2(Verse.Root_Play)
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Chicken Plucker  [udvikler] 7. aug. kl. 2:59 
Thanks mate, is this the full log? I’ll pass it to Taran and see what he says when he gets around to it. Unfortunately he’s so busy so I can end up waiting as long as you guys do. He’s my C# guy
Ficia 13. aug. kl. 4:26 
I have also encountered the same problem
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