RimWorld

RimWorld

Warhammer 40k - Genes and Psycasts (ABANDONED - USE NEWER VERSION IN DESCRIPTION)
Yagers 1 Aug, 2023 @ 1:48pm
Agefactor x0 at age 18
Heya, love the mod ^^ I have however a little problem. Im growing all my pawns in growth vats and then slapping them with the astartes pack at age 18. I just realised that all my pawns have stopped ageing at 18 instead of 21 (which it should by text). Which is a bit bad because the last gene only activates at 19.
I think it is the antiageing gene of the astartes thats the cause because the pawns i have grown and didnt implant age normally, though it might be a combination with my (lot) of implants maybe?
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Showing 1-3 of 3 comments
Phonicmas  [developer] 7 Aug, 2023 @ 3:31am 
Just checked all my gene files, they're all set to stop aging at 21, with daemon mutation at 20 instead. So it might be from something else i suspect
Yagers 7 Aug, 2023 @ 7:57am 
Was really hoping for a simple typo in the files... guess im playing mod bingo -.-

Edit: Its definetly an interaction with ProgGlands and sth, as adding/removing that gene from a pawn switches ageing off/on respectively... now i just need to find what screws that over

Edit2: Played around with pawn age between mod changes: If a pawn receives the genes at 17 or younger, they age unimpeded beyond 21, it the pawn receives the genes at 18 or older, they dont age at all. No idea if that info helps, but well im still activating/deactivating mods...
Last edited by Yagers; 7 Aug, 2023 @ 9:25am
Yagers 7 Aug, 2023 @ 10:03am 
Ok actual update, the only mods i have running now are harmony, core, DLC, hugslib VEFramework, this one and char editor (cause i havent figured out how to edit pawn age by devtools). The problem persists.
Soo either im doing a stupid (which im not excluding -.-) or sth funky is going on. Could you (or somebody else) recreate my setup and run the experiment as well?

Scenario 1: Take Baseliner pawn at age 17, give him the astartes genes and then age him to 18/19. With me they have standard ageing (as they should). Then age further till 21/22, where my pawns still had standard ageing (which they shouldnt)

Scenario 2: Take Baseliner pawn at age 18, give them astartes genes. Mine have age rate 0 at this point, which they shouldnt.

Im running out of ideas to solve this on my side without starting to look into gamefiles ...
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