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Еhe question is exhausted ty:)
And I don't see them in the character editor, although devtools has them.
Hopefully this should do it, try update and tell me if it persists
System.NullReferenceException: Object reference not set to an instance of an object
at BEWH.MapComponent_DaemonPrince.MapComponentTick () [0x00069] in <5c2209a504f143d4a3b2150309df1573>:0
at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
System.NullReferenceException: Object reference not set to an instance of an object
at BEWH.MapComponent_DaemonPrince.MapComponentTick () [0x00069] in <60953fff4b694a0b84fa8a2d21a0e15f>:0
at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00013] in <95de19971c5d40878d8742747904cdcd>:0
Spelling is for nerds
@GSY Yea, i think robots are mostly implemented as pawns which qualifies them for being respawned by the nurgles rot, maybe i can work around it later
@delzaron cheers
Do enemy use this modded psycast agnist you? Would be challenging and interesting
By the way, nice work with the demons ! it make my tzeentch demon princess very useful !
And thanks for the marks furnitures ! with a large genetic lab, I suceed to create demon princes for every gods !