Phoenix Point

Phoenix Point

Terror from the Void (TFTV) 1.0
Battler 12 Feb, 2024 @ 11:54pm
Will I like it?
Hi. In Xcom2 I love the idea of studying enemies in order to become stronger, create and carefully select equipment for the squad, but I don't really like tactical battles. They're a little too long for my taste. The three-dimensionality of the map is also not exactly to my taste. Plus, I would like to see a little more rpg elements.
So the question is, will I like Phoenix with TFTV
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Showing 1-2 of 2 comments
Voland  [developer] 14 Feb, 2024 @ 2:41pm 
Hard to say. If you have already bought PP with the all the DLC, I would say it's a no-brainer: try it, you will see pretty fast if you like it or not.

Personally I like PP most for the realistic ballistics; each projectile is individually simulated and interacts independently with characters and scenery. So if that sniper rifle hits a weak arm of the critter, it will blow it off, but if it hits the shield, well, it will damage the shield, but not the critter hiding behind it.
Battler 14 Feb, 2024 @ 8:28pm 
Originally posted by Voland:
Hard to say. If you have already bought PP with the all the DLC, I would say it's a no-brainer: try it, you will see pretty fast if you like it or not.

Personally I like PP most for the realistic ballistics; each projectile is individually simulated and interacts independently with characters and scenery. So if that sniper rifle hits a weak arm of the critter, it will blow it off, but if it hits the shield, well, it will damage the shield, but not the critter hiding behind it.

Well, I don't care that much about ballistics, although I have to admit, the percentage system from Xcom was one of the reasons why I dropped the game.

Well, then I'll try your mod when 1.0 is released. As far as I understand from the updates, the release is near the shores, right?
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Showing 1-2 of 2 comments
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