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this pending:
other stuff:
this is intended, it's just the way co-Delirium works; you get applied one Delirium for each bullet that touches the target, and with One of Them that is increased to 2.
yep, Vanilla issue, not going to address it, at least for now.
I think I didn't put it in the changelog, but I changed it so that it shouldn't happen if a haven gets infested before that.
This is intended. Each food facility can store up to 250 food for processing and process up to 50 Pandoran meat per day.
As always, many thanks. I post your feedback in our internal Discord and we go through it :)
This incentives my gameplay to keep WP at an absolute minimum early and mid game even more … and make this VO one of the worst after a recent experimental treatment (late game).
Re The Science of Madness:
Well, at the time I got this event I had already researched the Node (aka I had already done an infested haven mission).
EDIT 2: the problem might be that I already had removed the Infested haven. IMHO the check needs an additional "OR is The Node researchable/researched".
Re food processing:
[Quoting the changelog for Update #42 EDIT: 43]
-Bugfixes
+Max amount of Pandoran meat to process set to 100 per facility (instead of 250)