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I have Tactical saves disabled so I loaded from the Geoscape then launched the mission. I finished that mission then went and initiated a new one to make sure the issue persisted before I reported it. I have also tried reloading the mission and same issue.
Ima keep playin and see if this is it and if it turns out this doesn't actually work then I'll leave another comment later
Also RIP old scarab and entering vehicles for 0AP I loved that and wish it was still here, just started playing this mod 2 days ago and then that update dropped today and yanked it away from me with the vehicles being changed a bunch - but hope it becomes another mod option in the future or something lol cuz I love that sht
Damn really? I wondered if that was the issue but thought "Eh I doubt it, why would disabling the soldier's voices effect their inventory?" Good to know. I'll turn that back on for now so I can play haha. Thanks for mentioning what the problem was.
Thanks a lot for such a quick response. And just so that the feedback isn't just negative stuff, so far I think the changes to the vehicles are really cool. They make them much more interesting as actual units since they bring utilities I'm not really used to having. Things like mist immunity from the Aspida and the new "shotgun" on the Armadilo's flamethrower.
Also, love the new main menu image, feels like it fits the game a lot better in general. I don't know why they ultimately settled on the one with 3 soldiers tbh. Can't wait to see what else you guys have in store. Well done!