Cities: Skylines

Cities: Skylines

Network Anarchy
zoning collision like no pillars?
any suggestions for the zoning collision support for network anarchy?
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Showing 1-6 of 6 comments
Quboid  [developer] 15 Dec, 2022 @ 4:50pm 
what do you mean?
Francis • LUL 15 Dec, 2022 @ 8:21pm 
Originally posted by Quboid:
what do you mean?
zoning collisions based on this mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=463845891

for example; park networks, power lines collision onto roads for making it realistic details onto it.
Quboid  [developer] 16 Dec, 2022 @ 5:56pm 
I still don't understand what you mean.
Francis • LUL 17 Dec, 2022 @ 10:06pm 
nevermind it..
Darkangel 4 Jan, 2023 @ 10:00pm 
That's great Francis, don't bother giving an explanation for no pillars. I believe it means the poles underneath the rail tracks etc so you can put roads and buildings underneath them an they don't collide and stop you yes???
Francis • LUL 5 Jan, 2023 @ 1:35am 
Originally posted by Darkangel:
That's great Francis, don't bother giving an explanation for no pillars. I believe it means the poles underneath the rail tracks etc so you can put roads and buildings underneath them an they don't collide and stop you yes???
also some networks and electric lines which it's obstruct to some zones.
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Showing 1-6 of 6 comments
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