Project Zomboid

Project Zomboid

[B41/B42] Item Condition
 此主題已被置頂,因此它可能很重要
Qudix  [開發人員] 2022 年 8 月 21 日 下午 3:49
Suggestions
Ask for suggestions here. No promises or guarantees tho...
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目前顯示第 1-11 則留言,共 11
Mr Zhmur 2022 年 9 月 8 日 上午 10:47 
Please add water and batteries indicators!
Mesosolatum 2022 年 9 月 17 日 上午 7:18 
Hello!
Is it possible to display the display of the object that is not in the hotbar but is in hands on the left side of the hotbar? I know it is shown on the icon in the upper left corner of the screen, but it is because it is easier to see next to the hotbar.
Qudix  [開發人員] 2022 年 9 月 17 日 下午 3:53 
@Mr Zhumer: It already has support for water (it should at least). Batteries are unlikely at the moment.
Qudix  [開發人員] 2022 年 9 月 17 日 下午 3:55 
@Mesosolatum: I don't know what you mean? Whatever is in your hands shows up in the icons on the left, that is from the base game.
Mesosolatum 2022 年 9 月 17 日 下午 9:29 
Hello Qudix. Sorry for the lack of clarity.
Is it possible to add "new additional hotbars" right and left hands to the left of hotbar ?

The vanilla hotbars only show the back, belt, etc.
It would be very useful to have right and left hand hotbars in the position of the hotbars.
Qudix  [開發人員] 2022 年 10 月 2 日 下午 5:13 
That is outside the scope of this mod. It just adds condition bars.
Princess 2022 年 10 月 16 日 上午 8:57 
Two suggestions with this mod.
1: Would it be possible to add ammo amount in the equipped firearm / holstered firearms?
2: Would it be possible to make the equipped weapon display movable? This way it can be moved from the top left of the screen if user wishes.
Bryan 2023 年 1 月 27 日 上午 10:48 
Translate to Brazilian Portuguese ( PTBR ):

Português Brasileiro

UI_PTBR = { -- Mod UI_qdx_item_condition_mod_name = "Estado do item", UI_qdx_item_condition_mod_name_uppercase = "ESTADO DO ITEM", -- Option > Progress Bar (Hotbar) UI_qdx_item_condition_option_hotbar_progressbar_mode_name = "Modo Barra de Progresso (Hotbar)", UI_qdx_item_condition_option_hotbar_progressbar_mode_hover = "Variedade de modos para a barra de progresso.", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_1 = "Nenhum", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_2 = "Vertical", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_3 = "Vertical (Multicores)", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_4 = "Horizontal", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_5 = "Horizontal (Multicores)", UI_qdx_item_condition_option_hotbar_progressbar_opacity_name = "Opacidade Barra de progresso (Hotbar)", UI_qdx_item_condition_option_hotbar_progressbar_opacity_hover = "Opacidade (Transparência) barra de progresso.", -- Option > Progress Bar (EquippedItem) UI_qdx_item_condition_option_equippeditem_progressbar_mode_name = "Modo Barra de Progresso (Equipado)", UI_qdx_item_condition_option_equippeditem_progressbar_mode_hover = "Variedade de modos para a barra de progresso.", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_1 = "Nenhum", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_2 = "Vertical", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_3 = "Vertical (Multicores)", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_4 = "Horizontal", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_5 = "Horizontal (Multicores)", UI_qdx_item_condition_option_equippeditem_progressbar_opacity_name = "Opacidade Barra de progresso (Equipado)", UI_qdx_item_condition_option_equippeditem_progressbar_opacity_hover = "Opacidade (Transparência) barra de progresso.", -- Option > Color (Default) UI_qdx_item_condition_option_type_default_color_p100_name = "Cor [100%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p100_hover = "Cor estado 100%. Também usado quando multicores está desativado.", UI_qdx_item_condition_option_type_default_color_p090_name = "Color [90%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p090_hover = "Cor estado do item 90%.", UI_qdx_item_condition_option_type_default_color_p080_name = "Color [80%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p080_hover = "Cor estado do item 80%.", UI_qdx_item_condition_option_type_default_color_p070_name = "Color [70%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p070_hover = "Cor estado do item 70%.", UI_qdx_item_condition_option_type_default_color_p060_name = "Color [60%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p060_hover = "Cor estado do item 60%.", UI_qdx_item_condition_option_type_default_color_p050_name = "Color [50%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p050_hover = "Cor estado do item 50%.", UI_qdx_item_condition_option_type_default_color_p040_name = "Color [40%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p040_hover = "Cor estado do item 40%.", UI_qdx_item_condition_option_type_default_color_p030_name = "Color [30%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p030_hover = "Cor estado do item 30%.", UI_qdx_item_condition_option_type_default_color_p020_name = "Color [20%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p020_hover = "Cor estado do item 20%.", UI_qdx_item_condition_option_type_default_color_p010_name = "Color [10%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p010_hover = "Cor estado do item 10%.", UI_qdx_item_condition_option_type_default_color_p000_name = "Color [0%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p000_hover = "Cor estado do item 0%.", -- Option > Color (Water) UI_qdx_item_condition_option_type_water_color_p100_name = "Color [100%] (Água)", UI_qdx_item_condition_option_type_water_color_p100_hover = "Cor estado do item 100%. Também usado quando multicores está desativado.", UI_qdx_item_condition_option_type_water_color_p090_name = "Color [90%] (Água)", UI_qdx_item_condition_option_type_water_color_p090_hover = "Cor estado do item 90%.", UI_qdx_item_condition_option_type_water_color_p080_name = "Color [80%] (Água)", UI_qdx_item_condition_option_type_water_color_p080_hover = "Cor estado do item 80%.", UI_qdx_item_condition_option_type_water_color_p070_name = "Color [70%] (Água)", UI_qdx_item_condition_option_type_water_color_p070_hover = "Cor estado do item 70%.", UI_qdx_item_condition_option_type_water_color_p060_name = "Color [60%] (Água)", UI_qdx_item_condition_option_type_water_color_p060_hover = "Cor estado do item 60%.", UI_qdx_item_condition_option_type_water_color_p050_name = "Color [50%] (Água)", UI_qdx_item_condition_option_type_water_color_p050_hover = "Cor estado do item 50%.", UI_qdx_item_condition_option_type_water_color_p040_name = "Color [40%] (Água)", UI_qdx_item_condition_option_type_water_color_p040_hover = "Cor estado do item 40%.", UI_qdx_item_condition_option_type_water_color_p030_name = "Color [30%] (Água)", UI_qdx_item_condition_option_type_water_color_p030_hover = "Cor estado do item 30%.", UI_qdx_item_condition_option_type_water_color_p020_name = "Color [20%] (Água)", UI_qdx_item_condition_option_type_water_color_p020_hover = "Cor estado do item 20%.", UI_qdx_item_condition_option_type_water_color_p010_name = "Color [10%] (Água)", UI_qdx_item_condition_option_type_water_color_p010_hover = "Cor estado do item 10%.", UI_qdx_item_condition_option_type_water_color_p000_name = "Color [0%] (Água)", UI_qdx_item_condition_option_type_water_color_p000_hover = "Cor estado do item 0%.", }
最後修改者:Bryan; 2023 年 2 月 1 日 下午 8:41
I use a larger UI font/icons and the equipped item has the default size little colored circle so it looks very awkward.
I had an idea for this mod I think would be REALLY useful.

I noticed when using sharp bladed weapons, I always had to check how much sharpness my weapon had, which became annoying.

Would nice if the mod could change to a different color when you have a bladed weapon equiped that has less sharpness than condition, maybe give it a pink or purple or blue color so just at a glance you can see that you need to sharpen the weapon again.

When you have same sharpness as condition it goes back to the normal colors(green, yellow, red)
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