Project Zomboid

Project Zomboid

[B41/B42] Item Condition
 Denna tråd har blivit fäst, så den är troligtvis viktig
Qudix  [utvecklare] 21 aug, 2022 @ 15:49
Suggestions
Ask for suggestions here. No promises or guarantees tho...
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Visar 1-11 av 11 kommentarer
Mr Zhmur 8 sep, 2022 @ 10:47 
Please add water and batteries indicators!
Mesosolatum 17 sep, 2022 @ 7:18 
Hello!
Is it possible to display the display of the object that is not in the hotbar but is in hands on the left side of the hotbar? I know it is shown on the icon in the upper left corner of the screen, but it is because it is easier to see next to the hotbar.
Qudix  [utvecklare] 17 sep, 2022 @ 15:53 
@Mr Zhumer: It already has support for water (it should at least). Batteries are unlikely at the moment.
Qudix  [utvecklare] 17 sep, 2022 @ 15:55 
@Mesosolatum: I don't know what you mean? Whatever is in your hands shows up in the icons on the left, that is from the base game.
Mesosolatum 17 sep, 2022 @ 21:29 
Hello Qudix. Sorry for the lack of clarity.
Is it possible to add "new additional hotbars" right and left hands to the left of hotbar ?

The vanilla hotbars only show the back, belt, etc.
It would be very useful to have right and left hand hotbars in the position of the hotbars.
Qudix  [utvecklare] 2 okt, 2022 @ 17:13 
That is outside the scope of this mod. It just adds condition bars.
Princess 16 okt, 2022 @ 8:57 
Two suggestions with this mod.
1: Would it be possible to add ammo amount in the equipped firearm / holstered firearms?
2: Would it be possible to make the equipped weapon display movable? This way it can be moved from the top left of the screen if user wishes.
Bryan 27 jan, 2023 @ 10:48 
Translate to Brazilian Portuguese ( PTBR ):

Português Brasileiro

UI_PTBR = { -- Mod UI_qdx_item_condition_mod_name = "Estado do item", UI_qdx_item_condition_mod_name_uppercase = "ESTADO DO ITEM", -- Option > Progress Bar (Hotbar) UI_qdx_item_condition_option_hotbar_progressbar_mode_name = "Modo Barra de Progresso (Hotbar)", UI_qdx_item_condition_option_hotbar_progressbar_mode_hover = "Variedade de modos para a barra de progresso.", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_1 = "Nenhum", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_2 = "Vertical", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_3 = "Vertical (Multicores)", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_4 = "Horizontal", UI_qdx_item_condition_option_hotbar_progressbar_mode_option_5 = "Horizontal (Multicores)", UI_qdx_item_condition_option_hotbar_progressbar_opacity_name = "Opacidade Barra de progresso (Hotbar)", UI_qdx_item_condition_option_hotbar_progressbar_opacity_hover = "Opacidade (Transparência) barra de progresso.", -- Option > Progress Bar (EquippedItem) UI_qdx_item_condition_option_equippeditem_progressbar_mode_name = "Modo Barra de Progresso (Equipado)", UI_qdx_item_condition_option_equippeditem_progressbar_mode_hover = "Variedade de modos para a barra de progresso.", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_1 = "Nenhum", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_2 = "Vertical", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_3 = "Vertical (Multicores)", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_4 = "Horizontal", UI_qdx_item_condition_option_equippeditem_progressbar_mode_option_5 = "Horizontal (Multicores)", UI_qdx_item_condition_option_equippeditem_progressbar_opacity_name = "Opacidade Barra de progresso (Equipado)", UI_qdx_item_condition_option_equippeditem_progressbar_opacity_hover = "Opacidade (Transparência) barra de progresso.", -- Option > Color (Default) UI_qdx_item_condition_option_type_default_color_p100_name = "Cor [100%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p100_hover = "Cor estado 100%. Também usado quando multicores está desativado.", UI_qdx_item_condition_option_type_default_color_p090_name = "Color [90%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p090_hover = "Cor estado do item 90%.", UI_qdx_item_condition_option_type_default_color_p080_name = "Color [80%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p080_hover = "Cor estado do item 80%.", UI_qdx_item_condition_option_type_default_color_p070_name = "Color [70%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p070_hover = "Cor estado do item 70%.", UI_qdx_item_condition_option_type_default_color_p060_name = "Color [60%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p060_hover = "Cor estado do item 60%.", UI_qdx_item_condition_option_type_default_color_p050_name = "Color [50%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p050_hover = "Cor estado do item 50%.", UI_qdx_item_condition_option_type_default_color_p040_name = "Color [40%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p040_hover = "Cor estado do item 40%.", UI_qdx_item_condition_option_type_default_color_p030_name = "Color [30%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p030_hover = "Cor estado do item 30%.", UI_qdx_item_condition_option_type_default_color_p020_name = "Color [20%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p020_hover = "Cor estado do item 20%.", UI_qdx_item_condition_option_type_default_color_p010_name = "Color [10%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p010_hover = "Cor estado do item 10%.", UI_qdx_item_condition_option_type_default_color_p000_name = "Color [0%] (Padrão)", UI_qdx_item_condition_option_type_default_color_p000_hover = "Cor estado do item 0%.", -- Option > Color (Water) UI_qdx_item_condition_option_type_water_color_p100_name = "Color [100%] (Água)", UI_qdx_item_condition_option_type_water_color_p100_hover = "Cor estado do item 100%. Também usado quando multicores está desativado.", UI_qdx_item_condition_option_type_water_color_p090_name = "Color [90%] (Água)", UI_qdx_item_condition_option_type_water_color_p090_hover = "Cor estado do item 90%.", UI_qdx_item_condition_option_type_water_color_p080_name = "Color [80%] (Água)", UI_qdx_item_condition_option_type_water_color_p080_hover = "Cor estado do item 80%.", UI_qdx_item_condition_option_type_water_color_p070_name = "Color [70%] (Água)", UI_qdx_item_condition_option_type_water_color_p070_hover = "Cor estado do item 70%.", UI_qdx_item_condition_option_type_water_color_p060_name = "Color [60%] (Água)", UI_qdx_item_condition_option_type_water_color_p060_hover = "Cor estado do item 60%.", UI_qdx_item_condition_option_type_water_color_p050_name = "Color [50%] (Água)", UI_qdx_item_condition_option_type_water_color_p050_hover = "Cor estado do item 50%.", UI_qdx_item_condition_option_type_water_color_p040_name = "Color [40%] (Água)", UI_qdx_item_condition_option_type_water_color_p040_hover = "Cor estado do item 40%.", UI_qdx_item_condition_option_type_water_color_p030_name = "Color [30%] (Água)", UI_qdx_item_condition_option_type_water_color_p030_hover = "Cor estado do item 30%.", UI_qdx_item_condition_option_type_water_color_p020_name = "Color [20%] (Água)", UI_qdx_item_condition_option_type_water_color_p020_hover = "Cor estado do item 20%.", UI_qdx_item_condition_option_type_water_color_p010_name = "Color [10%] (Água)", UI_qdx_item_condition_option_type_water_color_p010_hover = "Cor estado do item 10%.", UI_qdx_item_condition_option_type_water_color_p000_name = "Color [0%] (Água)", UI_qdx_item_condition_option_type_water_color_p000_hover = "Cor estado do item 0%.", }
Senast ändrad av Bryan; 1 feb, 2023 @ 20:41
I use a larger UI font/icons and the equipped item has the default size little colored circle so it looks very awkward.
I had an idea for this mod I think would be REALLY useful.

I noticed when using sharp bladed weapons, I always had to check how much sharpness my weapon had, which became annoying.

Would nice if the mod could change to a different color when you have a bladed weapon equiped that has less sharpness than condition, maybe give it a pink or purple or blue color so just at a glance you can see that you need to sharpen the weapon again.

When you have same sharpness as condition it goes back to the normal colors(green, yellow, red)
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