Kenshi
MEGA Kaizo/Vanilla+ Modpack (2024)
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Anrhaa  [developer] 22 Jul, 2022 @ 6:28pm
Changelog
2024

November 15:

It's time again. An Import is needed for everything to be properly set.

Mods Added:

New races:
+ Hazard unit: revision. Just to make these demons less common and a bit less nightmarish. Fear (a little less) the ball.

Hair and Body:
+ Many More Hairs: I finally found my hairstyle!
+ Many More Beards: And my beard too!

Recruits:
+ Band of Rejects - New Recruits: Many more people to recruit or slaughter.

Faction Additions:
+ Faction Caravans: To make the world even more lively.

Craft Stations:
+ Mobile Energy Cell !!!: A nice additions for alternative way to get energy at harsh places.

Clothes and Hats!:
+ Support Drone (Belt slot/Backpack): Now my 2B cosplay is done!

Weapons:
+ Warrior Moon - AIO Weapon Overhaul: Pretty great and balanced weapon overhaul with some great additions. May consider delete some of the other weapons packs.
Last edited by Anrhaa; 15 Nov @ 10:57am
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Anrhaa  [developer] 25 Jul, 2022 @ 1:24pm 
2022

November 13:
Removed this mod:
-Recruit Ray by freeing him (already added to the Unofficial Patches for Kenshi)

November 8:
Added these mods:
+ Skeleton Bandits+
+ NCE - Skeleton Bandits+
+ Tech Hunter Scribes
+ NCE - Tech Hunter Scribes
+ Desert Divers
+ NCE - Desert Divers
+ Tengu
+ NCE - Tengu
+ Potter Helmet
+ NCE - Potter Helmet
+ Freelance Hunter
+ NCE - Freelance Hunter
+ Community Part Map

October 4:

Added these new mods:
+ sideways wall ramp.mod
+ sideways wall ramp FB.mod
+ Alternate_Samurai_Helmets.mod
+ NCE - Alternate Samurai Helmets.mod

Tidied a bit the load order

August 15:

Added these new mods:
+ More Dogs.mod
+ MoreDogs-FeedThemToTheDogs.mod
+ Dog_Backpack_More Dogs_Patch.mod

July 29:

Removed these mods:
-FishSticks.mod
-Limb icons FiX.mod
Both are already added to the Unofficial Patches for Kenshi

July 25:

Added these new mods:
+hevy_downcut_swing_limiter.mod
+Stop shouting at your allies.mod
+Metal Framework.mod

22/07/2022

Initial release.
Last edited by Anrhaa; 29 Jun, 2023 @ 3:52am
Anrhaa  [developer] 15 Aug, 2022 @ 8:16am 
2023

June 27

Recommendation: do an import.

Added these mods:

+ Bank Use! EN: Your relationship level with Trader’s Guild now a way to borrow money.
+ Flies Are Muted: So they don’t do a party every time you zoom in.
+ UWE - Food Storage Fix: A mod from Dr. Igor Dolvich. Let UWE containers accept any food item.
+ Drifters are Real - UWE, and more!: Drifters are now visible as a faction.
+ Vanilla Hair Fix: Several changes to vanilla hairs.
+ Throes of Obedience: Let’s make the skeleton giants graveyard an even worse place.
+ Relatable Bandits: So, you can know how was called the guy you just sent to the afterlife.
+ Radiant Building Texture Tweaks: Extra buildings and customization.
+ Blunt Weapons Reskin: Retexture for blunt weapons.
+ Nodachi | Sheath Size Fix: A small fix
+ Dustcoat revamp: Dustcoat, now high quality.
+ Wandering Rival (1.0): Your personal nemesis.
+ Fishwich: Let’s give fish a new use.
+ Long Range Radio: Decorative.
+ Hive Shops Don't Discriminate Against Hiveless: A hiver only playthrough is now more viable.


June 24

Added these mods:

- Campfire with Stand: Extra customization for camps.
- No Raids for Small Bases: This way you can place map marks or build some extra minimum stuff at your camp without alerting everybody and their mommas.
- Buried Treasure - Random Loot Nests: We’re not the first neither the last to roam these lands. Let’s get some rewards for exploration.
- Shop in Shem: Rebirth: Certain nomads are aware they live at a strategic location, so they opened a shop.
- Strategic Ambiguity: You did a deal with a faction, how their enemies are fully aware of that? Now you can interact freely with any faction as long as they’re ok with you.
- Expanded Bounties: An extra bounty mod. You know, it’s pretty weird there’re so many bandits, but they hardly have a bounty at their head.
- Bounties Galore!: 20+ Unique Bounties.
- Bounties Galore - Wanted Posters Update: Now their wanted posters look good.
- Bounties Galore! Recruitable Prisoners Patch: You can recruit them if you feel like it.
- Masks - No Cut Efficiency - NCE: NCE for Masks!

An import would be required to assure everything is working as intended.


June 21:

Added these mods:
+ NWDM light.mod
+ Iron Spider Arm Weapon.mod
+ sleepanim.mod
+ RLBS Light Colors.mod
+ RLBS Adventurers Guild Combination.mod
+ Travelling Civilians.mod
+ Shinobi Trader Expanded.mod
+ Expanded Lighting.mod

Removed these mods:
- New Weapons Dissemination Mod.mod
- NWDM Without Luxury.mod
- Remove T Bandit.mod

Note 1: It feels better to have a weapon only mod + complements, instead of bigger one that need patches to remove features.
Note 2: I read that IN-CA and Wakigawa's animations are compatible so I finally decided to add it to the pack.
Note 3: Talking about skeletons, I added some extra compatibility patch and a new customizable option.
Note 4: And some QoL mods were added too.

June 20
Added these mods:
+ Hive Settlements Remastered.mod
+ Vanilla Plus Architecture.mod
+ Town Pach Overhaul.mod
+ Escort Mission.mod
+ NPC Town Guard Mission.mod
+ NPC Town Guard Mission (Unchanged Relation).mod
+ NPC Town Assault Mission.mod
+ NPC Town Assault Mission (Unchanged Relation).mod
+ NPC Town Assault Mission (Demand money).mod
+ NPC Campaign Units that spawn nearby.mod
+ Grinder Works.mod
+ Cut Weapon Restoration.mod
+ Armored Mercenary Rags.mod
+ Rag Plate.mod
+ NCE - Armored Mercenary Rags and Rag Plate Patch.mod

Removed this mod:
- Talk to everyone.mod. It can potentially bug with mods that adds interactions, plus at this modlist are already lot of more reliable ways to recruit people, and if you want to fight someone it's better to just straight punch them on the face.

June 18
Added these mods:
+ Boop.mod
+ Baap.mod
+ Recruitable Razor.mod
+ Strangers and Freaks.mod
+ MoreMinorBounties.mod
+ More Bountys.mod
+ Less Early Raids.mod (primitive tech)
+ Interior Plus.mod
+ Rag Scarf.mod

June 15
Added these mods:
+ All the mods from the Kenshi Load Order Organizer - EXTRA
+ Books+.mod
+ Books+_icon patch.mod
+ Beak_Thing_Scarf.mod
+ Gutters+ - Beak Thing Scarf.mod

June 14
Added these mods:
+ Gutters+.mod
+ GreatDirewolf.mod
+ More Dogs - The Armoured Direwolf.mod
+ The Armoured Direwolf - Scarf and Backpacks Patch.mod
+ More Dogs with a Dog Scarf - Compatibility Patch.mod
+ More Dogs - Backpack Crafting Enhanced Patch.mod

June 13
Added this mods:
+ Beak Thing Statue Plus

June 12
Added this mod:
+ CMGlassPartition
+ [1] Mod Organizer [UI, Graphics, Performance]
+ [2] Mod Organizer [Animations]
+ [3] Mod Organizer [New Races, Race Edits, Cosmetics]
+ [4] Mod Organizer [Game Starts, Minor NPC, Animals]
+ [5] Mod Organizer [Faction edits, Minor Faction, Bounties]
+ [6] Mod Organizer [Buildings]
+ [7] Mod Organizer [Armor & Weapons]
+ [8] Mod Organizer [Overhauls & World Changes]
+ [9] Mod Organizer [Patches]
+ [10] Mod Organizer [Economy]
+ [11] Mod Organizer [Miscellanious]
+ BetterLight Patch.mod

June 11
Added this mod:
+ More Dogs - Dog Metabolism - Footprintsize Patch
+ workes Weapon Outfit I
+ workes Weapon Outfit II
+ Trident's Stabby Devices
+ Weapons | Bull Horn Axe & Exile Plank Revamp
+ Weapon | Sentinel Cleaver
+ Weapon | Servant Axe
+ Weapon | Uchigatana
+ Weapon | Grinning Blade

Removed these mods:
- Split Katana, replaced with workes Weapon Outfit II
- Ceremonial Greatblade, replaced with workes Weapon Outfit I
- Trident's Stabby Devices - Falx
- Trident's Stabby Devices - Elegant Falchion

June 08
Added these mods:
+ New Weapons Dissemination Mod
+ NWDM Without Luxury
+ NWDM Remove Triangle Bandit
+ Shoddy Butcher Limbs - Stats Tweak
+ Wandering Medics
+ Mantises
+ RLBS RP Patch

June 07:
Removed this mod:
- Grave Stone. CMGrave is way better.

June 06
Added these mods:
+ Shoddy Butcher Limbs
+ Mirrored Limbs - Lifter unit limbs (Crimper based limbs)
+ Mirrored Limbs - Security Spider Arm Limbs
+ Mirrored Limbs - Shoddy Butcher Limbs

June 04

Added these mods:
+ Less Foliage and Rocks x2. Added back because it clear areas for new potencial bases.
+ Security Spider Arm Limbs
+ Lifter unit limbs (Crimper based limbs)
+ Robotics Limb Base Skeletons
+ CMKillingTime - Category Fix
+ Realistic Blood ReTex
+ Storm Walls
+ Improve relationships by Healing

June 01:

Added this mod:
+ Grazing.mod

May 31:

Added these mods:
+ Bounty Hunter Armor.mod
+ NCE for Bounty Hunter Armor.mod
+ PantsFix-Orange.mod
+ Combat Tweaks.mod Even. better than Battle Hardened.
+ BetterLight.mod
+ Fix Portrate(Animals).mod
+ Fix Portrate.mod
+ CMKT_patch.mod
+ 01.mod
+ Informative WANTED Posters.mod
+ FogHuntBalance.mod

Removed these mods:
- Battle Hardened - Hardcore Combat
- Hardcore Combat Lite.mod

May 26:

Added these mods:
+ Heavy weapon combat stance [MCS patch].mod
+ Improved Shinobi Thieves Faction Relations

Removed these mods:
- Shinobi Thieves coexist
- Shinobi Thieves allied with Holy Nation Outlaws
- Alternate Hive Queen NCE.
- Pathfinding Fix: Mogwai Hive Overhaul. Original mod was deleted so the patch has no reason for.

May 25:

Added these mods:
+ Dread Limbs - Delete Human Limbs
+ Wear your hats with everything, now craftable. +NCE
+ Hunting-Hat
+ Bog Hat
+ Outlaws and Bandits Redone (Vanilla Version)
+ Oni hat
+ Belt Slot Addition - Vanilla Aesthetic Patch - Oni Hat
+ Release the hair addon - Vanilla Aesthetic Patch - Oni Hat
+ Vanilla Aesthetic Patch - Oni Hat

May 24:

Tidied a bit the load order.

Added these mods:
+ Sahilarious's Feminine Clothes - Part 1
+ Bleeder's Needle
+ Prison House
+ Prisoner Food
+ animals feed ENG
+ CMKillingTime
+ Shower in the bar
+ Beak Thing Statue
+ Carved Prosthetics
+ Mirrored Limbs: Carved Prothetics
+ Sekiro: LIMBS die Twice!
+ Mirrored Limbs: Sekiro - Limbs Die Twice!

Removed this mod:
- Leviathan Coast - Mecha Invasion. Bugged when used with the modpack.

May 23:
Added these mods:
+ Race Blood.mod
+ RecruitPrisoners.mod

Removed this mod:
- Rampaging Animals. Unbalanced

May 22:
Added these mods:
+ Mogwai Bandit Equipment
+ NCE - Mogwai Bandit Equipment
+ Marauder Dustcoat
+ NCE - Marauder Dustcoat
+ Marauder Dustcoat - Fixing Clipping Issues
+ Base Recruits
+ Everybody Talks
+ More Combat Stance MIABC+
+ Yet Another Kenshi Nude Mod
+ Yet Another Kenshi Nude Mod Females Only
+ CBT YANM & Community Part Map - Invisible Arms Fix
+ Baka Things
+ Battle Hardened - Hardcore Combat
+ Carriable Animals Patch

Removed this mod:
- More Combat Stance MIA+, replaced by More Combat Stance MIABC+
- Realistic combat, replaced by Battle Hardened - Hardcore Combat

May 21:
Added these mods:
+ Mogwai Scrap Armours
+ Mogwai Scrap Armours NCE
+ Leviathan Coast - Mecha Invasion
+ Blood Carrier
+ Wheel Spider Simple Ver.
+ Skimmer Broods
+ Thrashers - New 'Old Machines' Enemy Type
+ Sailbacks - Mechanical Beasts of Burden
+ Processor Unit - Robotic Pack Mule
+ Scarier Security Spiders
+ ScarierSpiders - Fix Cannot Shoot
+ Rampaging Animals
+ Child Mod

May 18:
Added these mods:
+ More Sitteing Animation
+ Side smash
+ Heavy weapon combat stance
+ Leisure Objects and Furniture
+ More Combat Stance MIA+

May 16:
Added these mods:
+ Pathfinding fix for Radiant Better Faces & Eyes.mod
+ Pathfinding fix for New Robotic Limbs.mod
+ Pathfinding fix for Mogwai Hive Overhaul.mod
+ Pathfinding fix for Cat Folk.mod
+ Pathfinding fix for More Dogs.mod
+ Pathfinding fix for Swamp Frogs.mod
+ Pathfinding fix for Kaizo.mod
+ Kenshi Community Loading Screens.mod
+ Idle Stands Patch.mod
+ Slave_Recruitability.mod
+ More_Recruitable_Slaves.mod
+ Adventurers Guild - Lore Friendly Recruitment.mod
+ TestShinobiFix.mod
+ ShinobiThieves.mod
+ NCE Ashigaru Armour.mod
+ Hats Craftable.mod

May 11:
Added these mods:
+ Better Night Sky and Planet Textures

Removed this mod:
- Water Optimizer
About Kenshi Performance Fix: "This mod does it all. It replaces mesh updater and water optimizer. The others were posted as stand-alone so people could pick and choose what they wanted."

May 10:
Added this mods:
+ Unofficial Patches for Kenshi - No Animations Patch

For extra compatibility

Removed this mod:
- 256 Recruitment Limit (Re_Kenshi already add the option)

May 9:
Added these mods:
+ Swamp Frogs
+ GARRU, GARRU, GARRU!
+ Great Beak Things (Be cautious. They're extremely dangerous)

May 8:
Added these mods:
+ Random Joiners
+ Bandits Steal Your Money
+ GROUNDED: Basic Attack Animations
+ Talk to shopkeepers while in disguise
+ NPCs actually use their Splint Kits
+ Goat Retexture
+ Masks
+ Samurai Mask for Belt Slots (Samurai Armor Expanded) Patch
+ 'I Heard No Bell' Getting up Remark
+ Merc Armour Bundle
+ NCE patch + Rebalance for Merc Armour Bundle mod
+ Mogwai Hive Overhaul
+ Alternate Playable Hive Queen - No Cut Efficiency - NCE
+ Working Slave Camps
+ RE_Kenshi
+ ShaderSSAO
+ Nice Textures Collection (without map and ui)
+ FSM (Full Screen Map)
+ FSM (Little Edition)
+ Engine Mesh Updater
+ Particle System Override (PSO)

Removed these mods:
- KPM: Performance Particles
- Particles and foliage fix (performance and FPS boost)
- Nightvision+
- Less Foliage and Rocks x2. Looks like Engine Mesh Updater is a beast that can handle it.

Thanks @indimor97 for the useful input.

April 23
Added this mods:
+ cats clothing overhaul.mod

April 12:
Removed this mod:
-Unofficial Kenshi Patch (already added to the Unofficial Patches for Kenshi)
Last edited by Anrhaa; 29 Jun, 2023 @ 3:53am
Anrhaa  [developer] 4 Oct, 2022 @ 11:06am 
June 29:

* Repurposed the Miscellanious section. Here now goes 100% not lore friendly (think stuff that can't be justified at all to appear in-game) and joke mods.

* Moved Baka Things, Beak Thing and Beep statues, Feline & Rodent Player Races and related mods to that section.

Added these new mods:

Buildings:
+ Holy Beep Statue 2022: BEEP!
+ Weapon Statue: Nice decorations. You can use them like tombstones too.
+ Tilted Spotlight: Ne light possibilities.
+ CMDarksideAddOn: For your inner monster.
+ Forgotten Buildings: All vanilla + extra buildings unlocked to be built.
+ Forgotten Buildings - Reduced Texture Size
+ Forgotten Buildings - No Blueprints Required: All buildings (except some) are available at your research bench.
+ Forgotten Buildings - Stackable Storage
+ sideways wall ramp Forgotten Buildings Compatibility
+ Throes of Obedience: That giant skeleton graveyard is now more interesting.
+ Radiant Building Texture Tweaks: Some extra buildings option. Why I didn’t add it before?
+ Long Range Radio: Useless aesthetic buildings.

Clothes:
+ Underwear Restored: So people stop being so nude.
+ Dustcoat revamp: Dustcoat now at full HD.

Weapons:
+ Historical Weapons - Complete Weapon Overhaul: 33 new weapons + 8 reskins.
+ LORE FRIENDLY WEAPONS - INFINITE (WEAPON PACK): 34 new weapons
+ Weapon | Marauder Axe
+ Flat Topper | UV Revamp
+ Blunt Weapons Reskin: The small unga bunga looks prettier.
+ Nodachi | Sheath Size Fix: Another fix, now for my favorite weapon.

Others:
+ Flies Are Muted: Flies are annoying when close. It’s even worse after a bloodbath. This is a solution.
+ Firefly: Massacres are now cute.
+ Skill Based Dodge Speed: Dodge is more dependent on weapon and/or martial skill.
+ More Respect for Healing: It’s a bit more balanced that the other mod.
+ [12] Mod Organizer [Optional]: Added to put NSFW and perhaps other stuff here.
+ Vanilla Hair Fix: Fixed some vanilla hair. This one mod has a special placement at the mod list.
+ Relatable Bandits: Now you can fill guilt by killing named NPCs.
+ Wandering Rival (1.0): Pair well with “Drifters are Real – UWE” mod. Your custom nemesis and future best friend.
+ Fishwich: I like fish
+ Hive Shops Don't Discriminate Against Hiveless: Hivers like money more than how they hate you. Now your hive only run is more viable.
+ Bank Use! EN: Paired with a mod that let you get reputation by healing, now you can cash out your good deeds at the bank.

Removed these mods:

- Yet Another Kenshi Nude Mod Females Only: Redundant
- Improve relationships by Healing: Replaced by More Respect for Healing
Last edited by Anrhaa; 2 Jul, 2023 @ 11:10pm
Anrhaa  [developer] 8 Nov, 2022 @ 11:36am 
July 03:

Added these new mods:

Performance:
+ Increased Shark No-Foliage Range: To remove some annoying pieces of foliage that could potentially block access to buildings.

Dialogues:
+ Companion Quest: A Drifter's Story...: Dr. Igor Dolvich’s latest work. A new quest mod. Join Morse, a haunted and determined soul, as he ventures into the mysterious swamps and uncovers the truth behind the tragedy that shattered his family.

Building Edits:
+ Extra Node: Now is easier to do a sniper kill house.

Building Additions:
+ Flipped Buildings: Extra buildings for your aesthetic needs.

Furniture:
+ Little Garden: New furniture for decorations.

Craft Stations:
+ Robotics addon: Makes robotics bench use robotics skill and adds some research to allow crafting of: CPU unit, Power Core, Generator Core and yes... AI CORE.
+ Scholar: A book-crafting and Introspection Mod: Learn something new about the 3 major factions and how to make some useful item while doing so.

Recruits:
+ No generic recruits, now unique: Importing is no longer a cheap way to ger additional recruits.
Last edited by Anrhaa; 3 Jul, 2023 @ 9:48am
Anrhaa  [developer] 6 Jul, 2023 @ 8:21pm 
July 04:

Removed this mod:

- Sparring Partners (Training): It'd need too many patches to work properly. I'll add it in the future, when I get around to do all the patches needed
Anrhaa  [developer] 6 Jul, 2023 @ 8:22pm 
July 06:

Added these new mod:

Overhaul:
+ Vanilla Construction HolyNation Farm: Holy Nation Farms re-done. Now they look like something the Holy Nations is fully using.
Anrhaa  [developer] 7 Jul, 2023 @ 10:24am 
July 07:

Several new mods added:

Dialogues:
+ New Player Guide (1.2): A tutorial guy and his bodyguard who would protect you and answer questions for you for 2 days.
+ Avitus Rei - Region Enemy Indicator: He will tell you when entering a region what animals, people and environment hazards await you.

AI:
+ Not lowering relation by battle: Make F*ckers nor lower your relations with a faction after they get their a*s handed after challenging you to battle.

Patches:
+ Children Patch: Additional modifications for Child mod.
+ Boop Sparring Partner Patch: To avoid asking Boop to “re-join” your squad the first time you meet him when using Sparring Partners.

Hiver Waifu. Wait, no. Joke mods I swear.
+ Cute Hive: I like hivers…
+ Princess of Cute Hive: …Perhaps a bit too much.
+ Fogmen - Princess Patch: …Or maybe not?
+ Strangers N' Freaks - Hive Princesses: … I mean, just look at them!
+ Princess of The Hive ver.0.6: … but let’s not make it weird.
+ Princess of The Hive Remake(R18): … UNLESS!
Anrhaa  [developer] 9 Jul, 2023 @ 1:39am 
July 09:

Added these mods:

Training:
+ Sparring Partners: Added back since several patches were released. It still more patches to 100% with this collection, but we’re progressing.

Hats:
+ Copperplate Sandogasa (no CRE version): Cool metal hat.

Patches:
+ Sparring Partner - Strangers and Freaks Patch
+ Sparring Partners - Strangers and Freaks - Hive Princesses PATCH
Last edited by Anrhaa; 9 Jul, 2023 @ 1:50am
Anrhaa  [developer] 12 Jul, 2023 @ 12:18pm 
July 12:

Added these mods:

Recruits:
+ Daniel will follow YOU: A Kenshi Mod: Adds a fully customized character to the game in Heng that will talk Sh*t to you Kenshi style and maybe give you stuff. If you are strong enough, he might even join you free of cost.

Building Additions:
+ Slightly Better Lanterns: Changes to light sources.
+ Better Storage System: New advanced Storage System. You can go industrial now.
+ Better Storage System - Upgradeable Tiers: QoL change so you can upgrade your storage without re-building.
+ Survival Shelter: A Craftable portable mini base. Useful for expeditions.

Craft Stations:
+ Death Still: Ideal for cannibal or very f* playthroughs.

Gym:
+ Hard labor uses strength: From Mining Iron to Pumping Iron.

Armor Set:
+ Armor | Swamper Plate
+ Armor | Hooligan Rags
* NCE - Rag Bundle will be updated to add these two armors from Trinity.

Items and tools:
+ Smaller Advanced Splint Kit: it didn’t make sense for the Splint kit to be so big.

Overhaul:
+ Black Desert City – Reforged: New Layout for the city. Using unused assets included in the base game the city now looks visually imposing and a fitting bastion of the old world.
+ Cannibals Expanded
+ Cannibal Expansion Extension
+ Cannibals Expanded Readjustment
+ Cannibals Expanded Redux
+ Hives Expanded
+ Shrieking Bandits Expanded

+NCE Patches for all 3 of them.

Removed this mod:
+ Hive Settlements Remastered: In my initial test somehow, I visited the only two hives that didn’t have collision issues with Hive Expanded; I don’t like the empty buildings and it didn’t cover all the new Hives from Hive Expanded.

I'll work on a Hive Expanded version to cover all the additional hives in the future. I’ll do them from scratch.
Anrhaa  [developer] 13 Jul, 2023 @ 12:36am 
2023

July 13:

Added these mods:

Performance:
+ Calm Ambient Sound: Now managing a outpost is more enjoyable.

Faction Addition:
+ Faction Overhaul – Scavengers: Scavenger got some love.

Limbs:
+ Hive Robotics Expanded and mirrored limbs patch: New hive prosthetics.

Items:
+ Porta-Medicrate: Medkit Consolidation on the Go: I got tired of my inventory being clogged up by all the partially used first aid kits looted off enemies.
+ Porta-Boltbox: Bolt Stackinator on the Go: I got tired of all of my looted bolts hogging precious inventory space because they can't stack.

Building Patches:
+ Several Buildings Category Tweaks Mods were added.

Weapon Patches:
+ NWDM light 3 Expanded Patch: To improve compatibility, remove the weapons from New Weapons Dissemination Mod Light from the characters/vendors of the 3 Big Expanded Mods.
Anrhaa  [developer] 19 Jul, 2023 @ 11:40pm 
June 20

Added these mods:

Dialogues:
+ Gambling | Odds and Evens. Now I can lost money easily!

Recruits:
+ Recruit Traitorous Southern Hive: A balanced way to recruit your vanilla shiny hivers.

Animals:
+ Radiant New Animal Subspecies: New animals subspecies to make life harder.

Factions:
+ Minor Faction Overhaul - Preacher Cult: Now the Preacher Cult is less laughable.

Buildings Additions:
+ Radiant Turret Rework: A rework of how turrets work. Now they’re all viable at high level.
+ Radiant Turret Rework (No Ammunition Patch): To reduce micro-management a little.

Craft Stations:
+ Folded Steel: A new way to get steel and to train weapon smith at the same time.

Armor Sets:
+ OMO'S ARMOUR for the World: New high-quality armors.
+ OMO'S ARMOUR for the World Fix: Fixed some issues.
+ Redux for OMO's Armour for the World: Make things prettier.
+ No Cut Efficiency for OMO'S ARMOUR for the World: And the NCE patch for them.

Weapons:
+ Weapon | Dalmation Axe
+ Weapon | Grand Cleaver
+ Weapon | Cane Sword
+ Weapon | Straight-Edge Broad Cutlass
+ Weapon | Orc Machete
+ Radiant OldWorld Crossbow MkIII

Building Patches:
+ Building Category Tweaks - Forgotten Buildings + Random Furniture: A giant new addition for the collection. Build menu is now prettier.
Anrhaa  [developer] 21 Jul, 2023 @ 7:09pm 
June 21

An import would be needed.

Added these mods:

New Races:
+ Mini Fishmen: Little Fkers who will make your life harder.

New Furniture:
+ CMDarkside: Let’s get stuff darker.

New Craft Stations:
+ Primitive Mill: A nice option to make your own flour at the wildness.
+ Mud and Clay: A new primitive tech tree.

Both were added to Building Category Tweaks - Primitive, additional changes were made to assure none of the new furniture/buildings create a player outpost.

Clothes and Hats:
+ Cat's Dust Bandit Overhaul: Now they look a bit different from the common bandit.

Overhaul:
+ Minor Faction Overhaul - Sand Ninjas: Some love to Sand Ninjas. Now they’re more interesting to deal with.

IA:
+ Ex-Slaver Plus!: Slaves might instantly join you, some might still only become a temporary ally until you have "proven" yourself.
Last edited by Anrhaa; 22 Jul, 2023 @ 8:24am
Anrhaa  [developer] 23 Jul, 2023 @ 8:58pm 
2023

An import would be needed.

July 23:

Added the following mods:

UI:
+ Flavor Text +: Flavor text for all vanilla items that didn’t have one.

Dialogues:
+ Crisis Averted: Errorcode Player Dialogue: This mod will add small Player Dialogue Packages to ErrorCode 0xFFFFFF and ErrorCode 0x000000, containing the same lines they say as NPCs.

Minor Faction:
+ Kenshi Radio Mod: Adds skeletons who would wander the world telling news.

Overhaul:
+ Minor Faction Overhaul - Black Desert Ninjas: Another overhaul, now for Black Desert Ninjas.

AI:
+ Idle Farmers: Farmers now hang out at their village instead of pretending to work when they run of real work to do.

Weapon Patch:
+ Missing Sheath Weapons [Beta]: Sheath for the Plank.
Anrhaa  [developer] 24 Jul, 2023 @ 1:45pm 
July 24:

An import is needed.

Added these new mods:

Overhaul:
+ Minor Faction Overhaul - United Heroes League: Love for UHL too.
Anrhaa  [developer] 25 Jul, 2023 @ 8:23am 
July 25:

An import is needed.

NEW Added this mod:

+ Serving Alcohol and Hashish: Now you can decide if you want your drinks and narcotics to be consumable or not.

After much thought, I decided to removed these mods:

- Wandering Medics: They do more bad than good since they'd make town invasions harder for everyone, plus you'll hardly found them when you need them the most.
- More Dogs - Feed Them To The Dogs: For balance reasons. It was added for the extra challenge and to help clean bases, but they eat prisioners at towns, locking the guards in a perpetual loop of healing.
- Consumable Liquids: Replaced by Serving Alcohol and Hashish.
Last edited by Anrhaa; 25 Jul, 2023 @ 12:45pm
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