Stellaris

Stellaris

Final Crisis Choice
 This topic has been pinned, so it's probably important
Lazy_NooBuddy  [developer] 18 Jun, 2022 @ 2:35am
Ideas
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Showing 1-2 of 2 comments
Jorick 9 Aug, 2022 @ 1:32pm 
Hello, as this is literally one of the only mods doing anything regarding the crisis content, I wish to thank you for your contribution. However, it'd be great if there was a way to somehow "avoid" becoming a full-on crisis, as in stopping just at the 4th stage, or doing the 5th project and then being prompted with to the choice to actually build the aetherophasic engine or not.

Not building it would simply have us be level 5 crisis, without all the galactic genocide thing, nor the war. You could do so by adding an "option" in the dialogue leading to a different event where your civilization realizes its folly or something, and refuses to go on with the madness, not spawning any star eater nor the engine, which could also add +60 opinion to all to reach back the level 4 crisis opinion debuff; as people wouldn't simply forget your crimes; as opposed to having a level 5 debuff of -200 for the rest of the game. Additionally, there could be the opportunity of adding a rebellion, or a coup against the leader if you desire to "stop" the madness in another way. Just a few suggestions, thanks for building this mod regardless.
Last edited by Jorick; 9 Aug, 2022 @ 1:33pm
Emrakul 20 May, 2024 @ 2:24pm 
One cool idea would be to expand on this by having the effect of the 'stay' ending happen if an AI empire takes the crisis to its logical end. it would be kind of cool to be in a galaxy and endure the horror of a crisis empire.
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Showing 1-2 of 2 comments
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