Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dead Ops Arcade+
🐺⁧⁧Werewolf  [developer] 17 Jun, 2022 @ 9:58pm
[v0.1.0] Known Bugs
Known Bugs for mod version 0.1.0
  • Rarely on the first launch only after loading the mod, some options won't be set properly. If this happens, restart the mission or quit and start again.

  • Spike launcher alt fire explosions keep going on longer than usual. This is caused by some duplication of the projectiles not being cleaned up (either from the chicken or level room transition), and shouldn't affect your experience unless you have a tremendous amount of projectiles.

  • Sometimes the zombies will just die and the round will progress.

  • Some weapons aren't loaded properly (and will be removed).

  • Some of the extra weapons are weak (I still need to make new weaponfiles)

  • SawBlade launcher doesn't have a view model (it never did as it's the robot's weapon - will make one eventually)

  • UI Performance Issues
Last edited by 🐺⁧⁧Werewolf; 23 Jun, 2022 @ 7:44pm