Call of Duty: Black Ops III

Call of Duty: Black Ops III

Dead Ops Arcade+
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Update: 15 Sep, 2022 @ 3:36pm

Fixed the crash that happens when using the micro/meatball missile launcher weapon while you have a chicken equipped/active.

Update: 14 Sep, 2022 @ 9:13pm

Version 0.2.7
  • Added a starting arena option. This will spawn a teleporter at the beginning of the match that lets you teleport to your selected arena. This could be prone to issues.
  • Fixed various scripts not executing properly. You may or may not see noticeable differences, but this could cause issues.

If you encounter any issues please log them in the discussions.

Update: 1 Sep, 2022 @ 1:43pm

Version 0.2.5
  • Added basic bots implementation. They aren't smart yet, so will have a handicap (i.e take more hits and have more multiplier). This is also very experimental and prone to errors.
  • Added a setting for the maximum multiplier you can reach.

Update: 24 Jul, 2022 @ 11:40am

Version 0.2.1
  • Updated workshop pic to a square aspect ratio.
  • Added Tabs/Pages to group the settings and reduce screen clutter.
  • Added default options for Bombs, Boosters, and Lives.
  • Added rule support for custom maps.

Update: 30 Jun, 2022 @ 10:50pm

Removed erroneous file again

Update: 30 Jun, 2022 @ 10:41pm

Version 0.2.0
  • Added custom pickups to the drop table (Sawblade Launcher, Spike Launcher, Missile Launcher).
  • Fixed timing bugs.
  • Refactored code to be more efficient.

Update: 27 Jun, 2022 @ 9:39pm

- Fixed some of the new defaults

Update: 27 Jun, 2022 @ 5:08pm

Version: 0.1.7
  • Added options for Max Bombs, Max Boosters, and Max Lives
  • Added missing language files
  • Refactored some settings code

Update: 26 Jun, 2022 @ 4:07pm

Removed erroneous files

Update: 26 Jun, 2022 @ 3:56pm

Version 0.1.5

- Fixed the rare issue where the rules weren't applied on the initial launch after loading the mod
- Small optimizations