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Changes to the Early Game
The "Stock" items for which this mod was originally named are no longer in stock. You will now have to build them in engineering for a small amount of supplies.
This is intended to:
- Reduce clutter from unused items during loadout while giving some potentially interesting choices. Comes at the cost of adding more items into engineering build lists.
- Curb XCom's early game strength just a little. Also a bit of a supply sink since you get more resources with this mod through caches and crates.
- Give players a campaign start spending spree where they can build out their inventory. This was something I loved about the OG XCom games.
Please see the Template Master config for options to selectively reverse this change. Let me know how you feel about this in the comments.Ammo Changes
Various Items Changes
Technology New and Changed
MISC. Changes
Compatibility