Project Zomboid
A advanced zombie mod 2
nigel  [Разработчик] 28 апр. 2022 г. в 20:20
Settings? Questions?
Some settings are confusing...
Which ones?
What is confusing?
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Сообщения 115 из 16
Hi nigel! What's the difference between these Mod IDs?
nigel  [Разработчик] 29 апр. 2022 г. в 0:52 
Some of the logic in A Adv Zmb Mod 2 has changed, it will not be the same experience as A Advanced Zombie Mod 1.
This mod has options, which allow you to customize your experience.
This mod also has options for zombie speed, which allow you to even further change your experience.

This is the newest and the best mod, but if you like the other one, play that one.
The different mods in this mod allow choosing even faster zombies and also provide a template for creating compatability with other mods.
Отредактировано nigel; 29 апр. 2022 г. в 0:59
Hey there, very cool mod! I'm also a little confused what the following Mod IDs are for:

aadvzmbmod2_comp_outfits_template
aadvzmbmod2_player

But to use the default settings, I just add "aadvzmbmod2" to the list of mods? And if I want the zombies to go a little faster I also add "aadvzmbmod2_zmb_spd_2" as well? Thanks and looking forward to using this mod!
Отредактировано TwentyPiece; 29 апр. 2022 г. в 11:10
nigel  [Разработчик] 29 апр. 2022 г. в 11:16 
`aadvzmbmod2_comp_outfits_template` - This is for people who want to add compatability for new outfits for other mods. You don't need this.

`aadvzmbmod2_player` - This slows the player character down ~2%. It's just a small preference for me because the normal movement speed looks like it's sped up.


But to use the default settings, I just add "aadvzmbmod2" to the list of mods? And if I want the zombies to go a little faster I also add "aadvzmbmod2_zmb_spd_2" as well?
Yes, zombies will actually already go faster than vanilla with `aadvzmbmod2` alone, but `aadvzmbmod2_zmb_spd_2` is to make them even faster.
`aadvzmbmod2_comp_outfits_template` - This is for people who want to add compatability for new outfits for other mods. You don't need this.

would this be for ppl who use something like Authentic Z?
nigel  [Разработчик] 14 мая. 2022 г. в 6:28 
AuthenticZ is already included in the mod, but yes, that's the intention.

If a mod adds more zombies and you want to make them to be stronger just like police and firefighters, then you can copy paste the outfit template and add all the new zombie types.
cool good to know. one other question im using the preset 3 with reduced lunge...is there a way to make the zombies move a little faster like near sprint? if so what specific setting? ive been tinkering with it just havent perfected what im after
nigel  [Разработчик] 14 мая. 2022 г. в 6:55 
You can change the zombie spd settings to max in the sandbox options, to make them the highest lvl of speed.

You can also make a copy of the zombie speed preset 3 mod and then change the `m_SpeedScale` values in the AnimSets files for further tuning and customization.
https://i.imgur.com/0SgxopB.png
Is it possible to turn off location based speed/strength adjustments? I'd like to make the experience similar to "A harder zombie mod".
nigel  [Разработчик] 13 сен. 2022 г. в 17:13 
Yeah the location based settings can be set to 0
https://i.imgur.com/CbbPeVK.png
Set the location weight to 0 and the power weight to 100
nigel  [Разработчик] 24 апр. 2023 г. в 6:19 
Автор сообщения: Sethos
Is there a setting or way to make them not appear in normal city's, or in city's strictly only effect police?
YOu can set the location Weight to 0.
The zombie power weight is based on zombie type, such as "police" is 50, "military" is 70. (not actual values, something around that).

on the sandbox settings screen, hover your mouse over the settings and there's a description as well.
nigel  [Разработчик] 24 апр. 2023 г. в 6:24 
Автор сообщения: Sethos
only effect police and military zombies not civilians to make these places more of a challenge to go to, or to keep them to special locations like only military bases or research facilities?
If you have a SPECIAL zombie type that only spawns in research facilitties.

Look at the included mod `aadvzmbmod2_comp_outfits`.
It shows how you can set your own POWER value to the zombie types.


t_Data.AddPwr("Custom_Zombie_ResearchFacility", 100);
t_Data.AddPwr("Custom_Zombie_Police", 100);
What settings would make the hardest zombies? Fastest and strongest?
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