Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
Morale changes/units crumbling quickly?
I'm giving grimhammer a go again as i havent for a while, playing as skarbrand and fighting tomb kings with standard / default settings for the campaign.
When playing out a few battles i found that they ended super quick whereas grimhammer i thought would scale things down a bit and extend fights to be less hectic.
Bloodletters most demon units, as well as anything undead seemed to both be low morale and near instant crumble upon clashing with each other, that seemed to go both ways.
A bloodthirster crumbled surrounded by skeleton spearmen, a spawn of khorne fought on but 5 units surrounding it crumbled instead including tomb guard and bloodletters fall apart instantly if facing more than 1 unit at a time despite having a statline that usually makes em last a bit.

Im not sure if thats indended or what's causing it, but it seems pretty strange. Anyone else experiencing massive morale ping pong during battles?
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Showing 1-1 of 1 comments
Balzaphon  [developer] 28 Jun, 2024 @ 12:09pm 
diversifying your armies with more mortal units will make it less of a chain reaction
if you only spam units that can crumble your only option to stop it is to have units with higher leadership or utilize living units (ideally both)

isolation is the crumble killer so try not to get any of your units get surrounded alone by the enemy or you will take needless losses
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