Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III - RISE OF THE RAT
15,686 Comments
// X01-RA \\ 34 minutes ago 
=> script/campaign/wh3_main_combi/mod/rhox_pestilens_template_pooled_resource_ui.lua
and => script/campaign/wh3_main_combi/mod/rhox_pestilens_tod.lua
should probably be moved/added (i.e. to => script/campaign/mod).

The current position/path in wh3_main_combi creates unnecessary incompatibility with the OLD WORLD Campaign Mod for Skrolks new Plagues-Feature.
Nikovelli 46 minutes ago 
@Venris: I am at turn 27 on Settra campaign, and I have not yet discovered any. And I heard people were constantly getting locations at turn 7. Does it depend on count of my settlements or turns?
DaTo 1 hour ago 
Im getting the same error And i only play with SFO and recruit Legendary lords so if anyone knows the issue thanks
raven5653 1 hour ago 
@Gorilla: Most likely conflict with another mod, or the save file. I was receiving a similar error. I disabled all other mods and loaded just base game and it worked in the process of re-adding in other mods.
Vantezzle 1 hour ago 
Quick and probably dumb question but to go back to fully vanilla game do I just unsubscribe the mod?I'm still a bit too experienced for TWWH3 and getting destroyed with the mod sadly.
Gorilla 1 hour ago 
Getting this error when booting SFO after 6.3.1:

The following mods cause a crash to the Database:
sfo_grimhammer_3_main.pack

The first invalid database record is
wh_dlc08_skill_node_set_nor_fimir_balefiend_firewh_dlc08_skill_node_set_nor_fimir_balefriend_fire_innate_01 in table
character_skill_node_set_items_tables
and pack file sfo_grimhammer_3_main.pack
Venris  [author] 1 hour ago 
@Aben: All intended.
DinosMinos 2 hours ago 
doesnt work. after loading new campaign getting back into the menu
Aben 2 hours ago 
table top cap wrong cost: the blessed Sacred Kroxigor only uses one special cap while the normal one uses 2

Tiktaq'to ekstra drop rocks on Terradon does not effect the new blessed version and the100% more misslie damage on skink with javalins also does not effect the blessed version
Venris  [author] 2 hours ago 
I said "why would SFO remove unusual locations". W do not remove content.
Kowalski censo 2 hours ago 
@Venris added in the last patch dropped in the afternoon i think
Venris  [author] 3 hours ago 
What would they be?
Nikovelli 4 hours ago 
Are unusual locations absent from SFO?
Venris  [author] 4 hours ago 
@Lukas Vesth: Please read the description of the ritual first.
12 -Volt+ RaBBiT 4 hours ago 
I'm playing a co op campaign as Krockgar with my nephew (who is playing dwarfs, Iron Brow) on highest difficulty and Kalidas Bow Ushaby are putting up playing numbers of kills, their missile troops in general feel quite unhinged. For the first time in thousands of hour of playing this mod i'm looking at the faction nerf option but it doesn't seem like that's gonna do anything unless used at the start of the campaign. Would be nice if the nerf options included maybe a tick box for nerfs to battle field stats as well.
Lukas Vesth 5 hours ago 
@Venris

I'm still playing pre-hotfix 6.3.1 (6.3) with the mod and I've noticed that the Pestilent Scheme doesn't work correctly. It spawns the plague priest, but when using its hero action on a settlement it doesn't actually spread a plague.

SFO has reignited my love for TWW3 <3
bnw82002 6 hours ago 
No crashes after re-download! Thanks for the updates as always.
Commodus 6 hours ago 
Bit worried about the gate and health walls changes, esp gates, feel like they should be going up not down and using 30k as the baseline:/
Mr.Freud 6 hours ago 
resubscribing worked, thx
pandemic 6 hours ago 
Confirmed update allows 6.3.1 to load. Thanks Venris
Swag man 12 6 hours ago 
Unsubscribe then resubscribe to the mod. should work then
Venris  [author] 6 hours ago 
No crashes after mod update on 6.3.1 (latest vanilla).
Mr.Freud 6 hours ago 
same crash after mod update
Venris  [author] 7 hours ago 
reAper 7 hours ago 
aaah makes sense now, steam doesnt show that a new hotfix was released...
KRNFX 7 hours ago 
dem hotfix, no rollback
Saber 7 hours ago 
New WH3 Update is out. Just wait a bit
Kakvis 7 hours ago 
Do people not realise this happens everytime a hotfix or update happens?
Hussein Salami 7 hours ago 
game crash cause of the mod
Ingovwetrust_1984 7 hours ago 
game crash and according to the report SFO is the only reason
The following mods cause a crash to the Database. sfo grimhammer 3 main.pack
The first invalid database record is
wh dlcos skill node set nor fimir balefiend firewh dlcoe skill node set nor fimi
r balefiend fire innate 01 in table character skill node set items tables
and pack file sfo_grimhammer3_main.pack The application will terminate now
reAper 8 hours ago 
same error as love oranges but different tables referenced
Gogopher 8 hours ago 
getting same crash same database as well...started happening after the 22sep update i think
Brooder 8 hours ago 
same, crush after update, cant enter the game
MadPants 8 hours ago 
looks like we are all crashing now. quick fix probably ill go play zomboid
Love❤oranges 8 hours ago 
MOD 出问题了
The following mods cause a crash to the Database. sfo grimhammer 3 main.pack
The first invalid database record is
wh dlcos skill node set nor fimir balefiend firewh dlcoe skill node set nor fimi
r balefiend fire innate 01 in table character skill node set items tables
and pack file sfo_grimhammer3_main.pack The application will terminate now
reAper 8 hours ago 
i get game crash on launch since the recent update, cant even make it to the loading screen
nickushka123 8 hours ago 
Crashes on startup, no other mods enabled
Esko 8 hours ago 
Same report as "pandemic" below :steamsalty:
pandemic 8 hours ago 
I think 6.3.1 just released a few mins ago which crashes the mod (as its not updated yet) with:
The first invalid database record is
wh_dlc08_skill_node_set_nor_fimir_balefiend_firewh_dlc08_skill_node_set_nor_fimir_balefiend_fire_innate_01 in table character_skill_node_set_items_tables and pack file sfo_grimhammer_3_main.pack
Ruskii 14 hours ago 
@DeaDBread Windows + R and type %appdata% then enter. File is here, just delete the whole W3 folder. \AppData\Roaming\The Creative Assembly
DeaDBreaD 18 hours ago 
@Venris Well, thats the first problem. I dont have a 594570 Folder to begin with. My Folder is 1142816 and SFO is in Folder 2792731173. If i unsubscribe that folder deletes itself completely. I guess thats what your guide suggests? I cant find anything else that i could manually delete.
12 -Volt+ RaBBiT 19 hours ago 
Are Bastiladon Rev Crystals suppose to work when your ally buys them from allied recruitment coz at the moment the healing doesn't come on?
Venris  [author] 22 hours ago 
Battle crashes are always corrupted game or mod files. Verify your game files and redownload your mods by manually removing their local files.

https://gtm.steamproxy.vip/workshop/filedetails/discussion/2792731173/3272436686697272638/
Zibem 22 hours ago 
Crashed for me on 4th manual battle, Tzeentch campaign. No other mods and verified game files before I launched the game.
Mr. Great balls 22 hours ago 
@DeaDBreaD Yeah, same problem. I've tested it on Empire campaign, Dwarfs and Chaos. Crashes on like third manual battle and gets bricked
blocky 22 hours ago 
Idk. I haven't had the issue. Maybe I am one of the lucky ones. Started a campaign after release High Elves Yvress. Turn 57 now and no problems.
Chaqery 23 hours ago 
I am also experiencing the crashing that a few people have reported- and I ONLY have SFO running. It perhaps could be that the game itself has an issue, but I can say definitively that I am experiencing the same exact issue, but I have no other mods loaded.
Demian 22 Sep @ 11:29am 
i cant continue my mp campaigns either although i have the same build as my friend
Ash 22 Sep @ 10:46am 
After a battle in a multiplayer campaign, the game automatically exits to the main menu. Battle was for archaon